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Hanable's Hunters, Part I & II
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<blockquote data-quote="Rystil Arden" data-source="post: 2532745" data-attributes="member: 29014"><p>*Selene thinks about the different magic items being discussed.*</p><p></p><p>"I agree that a Silence item should probably be a potion instead of a scroll or wand, given the choice, as that way more people will be able to use it. Ideally with Silence against a spellcaster, you have a warrior Silence himself and grapple--now with an Ogre spellcaster I'm thinking we might need to Enlarge our warrior in order for that to work."</p><p></p><p>"As for the Cloak and Boots, they may be constant, but they are hardly infallible--Any guard trained in Listening for intruders or Spotting hidden enemies will still have a very high chance to notice someone with those items on who is not trained for stealth--though admittedly, they will make excellent additions for any of our allies who are already trained for stealth."</p><p></p><p>"Wands that might be useful of which I can think are...let's see...Cure Light Wounds--because I'm not good at preparing healing magics, but I can still use a wand, and the price is better than three for the price of one compared to a potion. Maybe Mage Armour or Enlarge Person because those spells might come up often in a battle against ogres, and it would be nice to Marek not to strain him on them."</p><p></p><p>"As for Darkness, I can transform into a creature with Scent or Echolocation, but beyond that, I would say that it gives our enemies just as much advantage as it does us--some kind of Invisibility or Greater Invisibility would probably be better there."</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2532745, member: 29014"] *Selene thinks about the different magic items being discussed.* "I agree that a Silence item should probably be a potion instead of a scroll or wand, given the choice, as that way more people will be able to use it. Ideally with Silence against a spellcaster, you have a warrior Silence himself and grapple--now with an Ogre spellcaster I'm thinking we might need to Enlarge our warrior in order for that to work." "As for the Cloak and Boots, they may be constant, but they are hardly infallible--Any guard trained in Listening for intruders or Spotting hidden enemies will still have a very high chance to notice someone with those items on who is not trained for stealth--though admittedly, they will make excellent additions for any of our allies who are already trained for stealth." "Wands that might be useful of which I can think are...let's see...Cure Light Wounds--because I'm not good at preparing healing magics, but I can still use a wand, and the price is better than three for the price of one compared to a potion. Maybe Mage Armour or Enlarge Person because those spells might come up often in a battle against ogres, and it would be nice to Marek not to strain him on them." "As for Darkness, I can transform into a creature with Scent or Echolocation, but beyond that, I would say that it gives our enemies just as much advantage as it does us--some kind of Invisibility or Greater Invisibility would probably be better there." [/QUOTE]
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