Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Geek Talk & Media
Hand of Evil's Mapwhenever - Unfinished campiagn map
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Heard" data-source="post: 976355" data-attributes="member: 7280"><p>That's Campaign Cartographer Pro I think. If you're just looking to "clean up" your hand originals I'd suggest just using Adobe Illustrator since it is a little more user-friendly than CC. A lot of the CC-Pro maps have a really similar look to them because of the common symbol sets and such, but with Illustrator it's not too hard to build custom symbols from a scanned image and clone them and your maps never come out looking much like everyone else's maps. Add in filters like you have in Photoshop and you've got a pretty versatile program.</p><p></p><p>On the other hand, for some looks CC-Pro has got in in spades over Illustrator. If you liked the look from the Harn maps, there are tools for CC-Pro that can help you pop out maps that look like they were printed from the game books once you've muddled through learning CC-Pro. If you've got exact distances in mind, CC-Pro is better than Illustrator too since it has imbedded ruler tools to help you measure distance. To do that with Illustrator you have to make arbitrary rulers and then drag them around for reference as you're building the image. CC-Pro also has add-on sets that make really nice city maps, apparently MUCH easier than Illustrator can unless you're simply tracing a scanned image because their city designer is capable of randomly throwing buildings along streets as filler. Finally, CC-Pro should be coming out with their perspectives add-on soon which has me feeling almost gooey because it claims to be able to help people make those neat little isometric perspective maps that I fell in love with the first time I read Ravenloft.</p><p></p><p>In addition, Photoshop is capable of dishing out all of this and is best for handling photorealistic textures. If you have ambitions of making your map look like a painting, be easily adjustable, and you don't have much experience with vector graphics or CAD design Photoshop might be the easiest way to just sit down and clean up a hand drawn map on the computer. Plus there are probably a hundred times as many Photoshop tutorials and experts out there to brain pick than all of the users of Illustrator and CC-Pro combined.</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="James Heard, post: 976355, member: 7280"] That's Campaign Cartographer Pro I think. If you're just looking to "clean up" your hand originals I'd suggest just using Adobe Illustrator since it is a little more user-friendly than CC. A lot of the CC-Pro maps have a really similar look to them because of the common symbol sets and such, but with Illustrator it's not too hard to build custom symbols from a scanned image and clone them and your maps never come out looking much like everyone else's maps. Add in filters like you have in Photoshop and you've got a pretty versatile program. On the other hand, for some looks CC-Pro has got in in spades over Illustrator. If you liked the look from the Harn maps, there are tools for CC-Pro that can help you pop out maps that look like they were printed from the game books once you've muddled through learning CC-Pro. If you've got exact distances in mind, CC-Pro is better than Illustrator too since it has imbedded ruler tools to help you measure distance. To do that with Illustrator you have to make arbitrary rulers and then drag them around for reference as you're building the image. CC-Pro also has add-on sets that make really nice city maps, apparently MUCH easier than Illustrator can unless you're simply tracing a scanned image because their city designer is capable of randomly throwing buildings along streets as filler. Finally, CC-Pro should be coming out with their perspectives add-on soon which has me feeling almost gooey because it claims to be able to help people make those neat little isometric perspective maps that I fell in love with the first time I read Ravenloft. In addition, Photoshop is capable of dishing out all of this and is best for handling photorealistic textures. If you have ambitions of making your map look like a painting, be easily adjustable, and you don't have much experience with vector graphics or CAD design Photoshop might be the easiest way to just sit down and clean up a hand drawn map on the computer. Plus there are probably a hundred times as many Photoshop tutorials and experts out there to brain pick than all of the users of Illustrator and CC-Pro combined. Good luck! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Hand of Evil's Mapwhenever - Unfinished campiagn map
Top