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*Pathfinder & Starfinder
Hand of Radiance too powerful?
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<blockquote data-quote="FrozenChrono" data-source="post: 4932190" data-attributes="member: 70738"><p>I'm interested in playing a Dwarf Invoker|Avenger Hybrid. My party has been in sore need of a controller for a while and could use a bit of extra striking. </p><p></p><p>A big part of my plan is to beef up the invoker at will Hand of Radiance, mostly with crit enhancments and regular damage boosts. I'll be picking up Font of Radiance, punishing Radiance and I'm MCing cleric to get into the Radiant Servant PP which will give me a 19-20 crit range. </p><p></p><p>I like this power because it allows me wear down opponents while my party is focus firing so that the whole combat goes faster. I also like the idea of cool effects going off when I crit (which will have a decent chance of happening). It's also pretty high DPR but spread out over multiple enemies. I can then move in to engage single targets in a smaller fight, or when there's only one or two enemies.</p><p></p><p>My DM is afraid that I'll be dealing too much damage with an at will. He's concerned that it will be more powerful than many encounter powers and he might not allow it because of that. </p><p></p><p>I feel there are a lot of other powers that are much more of an issue, I also feel I could optimize this build a lot more than it is and that my power level won't be an issue for the party. For instance exchanging my Mordenkrad for dual implements (with the feat for extra damage) and instead of hybridizing Avenger I could focus more on mass target DPS by staying pure invoker. I've also gone Preservation instead of Wrath. </p><p></p><p></p><p>I'm wondering if Hand of Radiance is too powerful? Are this builds at-wills too powerful compared to other classes? Thanks for the input!</p><p></p><p></p><p></p><p>Covenant Manifestation: Manifestation of Preservation</p><p>Hybrid Invoker: Hybrid Invoker Reflex</p><p>Hybrid Talent: Armor of Faith</p><p>Background: Missing Master</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 9, Con 16, Dex 11, Int 18, Wis 22, Cha 11.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 13, Dex 10, Int 15, Wis 17, Cha 10.</p><p></p><p></p><p>AC: 29 Fort: 22 Reflex: 24 Will: 24</p><p>HP: 78 Surges: 9 Surge Value: 19</p><p></p><p>TRAINED SKILLS</p><p>Perception +16, Insight +16, Endurance +15, Religion +14, Arcana +14</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +5, Bluff +5, Diplomacy +5, Dungeoneering +13, Heal +11, History +9, Intimidate +5, Nature +11, Stealth +5, Streetwise +5, Thievery +5, Athletics +4</p><p></p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 2: Improved Armor of Faith</p><p>Level 4: Dwarven Weapon Training</p><p>Level 6: Armor Proficiency (Leather)</p><p>Level 8: Initiate of the Faith</p><p>Level 10: Melee Training (Wisdom)</p><p>Level 11: Divine Channeler (Cleric)</p><p></p><p>POWERS</p><p>Divine Channeler (Cleric): Healer's Mercy</p><p>Hybrid Avenger at-will 1: Bond of Retribution</p><p>Hybrid Invoker at-will 1: Hand of Radiance</p><p>Hybrid encounter 1: Blades of Astral Fire</p><p>Hybrid daily 1: Temple of Light</p><p>Hybrid utility 2: Avenger's Resolve</p><p>Hybrid encounter 3: Deadly Stride</p><p>Hybrid daily 5: Blade of Vengeance</p><p>Hybrid utility 6: Astral Step</p><p>Hybrid encounter 7: Rain of Blood</p><p>Hybrid daily 9: Summon Blade Angel</p><p>Hybrid utility 10: River of Life</p><p></p><p>ITEMS</p><p>Bradaman's Mordenkrad +3, Magic Drowmesh +3, Amulet of Resolution +3, Crusader's Mordenkrad +3</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p></blockquote><p></p>
[QUOTE="FrozenChrono, post: 4932190, member: 70738"] I'm interested in playing a Dwarf Invoker|Avenger Hybrid. My party has been in sore need of a controller for a while and could use a bit of extra striking. A big part of my plan is to beef up the invoker at will Hand of Radiance, mostly with crit enhancments and regular damage boosts. I'll be picking up Font of Radiance, punishing Radiance and I'm MCing cleric to get into the Radiant Servant PP which will give me a 19-20 crit range. I like this power because it allows me wear down opponents while my party is focus firing so that the whole combat goes faster. I also like the idea of cool effects going off when I crit (which will have a decent chance of happening). It's also pretty high DPR but spread out over multiple enemies. I can then move in to engage single targets in a smaller fight, or when there's only one or two enemies. My DM is afraid that I'll be dealing too much damage with an at will. He's concerned that it will be more powerful than many encounter powers and he might not allow it because of that. I feel there are a lot of other powers that are much more of an issue, I also feel I could optimize this build a lot more than it is and that my power level won't be an issue for the party. For instance exchanging my Mordenkrad for dual implements (with the feat for extra damage) and instead of hybridizing Avenger I could focus more on mass target DPS by staying pure invoker. I've also gone Preservation instead of Wrath. I'm wondering if Hand of Radiance is too powerful? Are this builds at-wills too powerful compared to other classes? Thanks for the input! Covenant Manifestation: Manifestation of Preservation Hybrid Invoker: Hybrid Invoker Reflex Hybrid Talent: Armor of Faith Background: Missing Master FINAL ABILITY SCORES Str 9, Con 16, Dex 11, Int 18, Wis 22, Cha 11. STARTING ABILITY SCORES Str 8, Con 13, Dex 10, Int 15, Wis 17, Cha 10. AC: 29 Fort: 22 Reflex: 24 Will: 24 HP: 78 Surges: 9 Surge Value: 19 TRAINED SKILLS Perception +16, Insight +16, Endurance +15, Religion +14, Arcana +14 UNTRAINED SKILLS Acrobatics +5, Bluff +5, Diplomacy +5, Dungeoneering +13, Heal +11, History +9, Intimidate +5, Nature +11, Stealth +5, Streetwise +5, Thievery +5, Athletics +4 FEATS Level 1: Hybrid Talent Level 2: Improved Armor of Faith Level 4: Dwarven Weapon Training Level 6: Armor Proficiency (Leather) Level 8: Initiate of the Faith Level 10: Melee Training (Wisdom) Level 11: Divine Channeler (Cleric) POWERS Divine Channeler (Cleric): Healer's Mercy Hybrid Avenger at-will 1: Bond of Retribution Hybrid Invoker at-will 1: Hand of Radiance Hybrid encounter 1: Blades of Astral Fire Hybrid daily 1: Temple of Light Hybrid utility 2: Avenger's Resolve Hybrid encounter 3: Deadly Stride Hybrid daily 5: Blade of Vengeance Hybrid utility 6: Astral Step Hybrid encounter 7: Rain of Blood Hybrid daily 9: Summon Blade Angel Hybrid utility 10: River of Life ITEMS Bradaman's Mordenkrad +3, Magic Drowmesh +3, Amulet of Resolution +3, Crusader's Mordenkrad +3 ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== [/QUOTE]
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