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General Tabletop Discussion
*Dungeons & Dragons
hand use rules of D&D: object interaction, spellcasting focus and components
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<blockquote data-quote="TheCosmicKid" data-source="post: 7159602" data-attributes="member: 6683613"><p>Thank you, Capn, I understand where you're coming from much better now.</p><p></p><p>I think there are a couple of ways you can approach this. The first, as already suggested, is to ditch the component requirements of cleric spells. But you say you don't want to do that, and when I look at your suggested rules in post #3, I see that you don't think clerics should be able to cast spells with a two-handed or two-weapon stance. It's just with the shield that you say clerics can cast, right? So I suggest an even simpler approach: who said that clerics can only wear <em>one</em> holy symbol? If you've got a symbol around your neck, or embossed on your armor, or tattooed on your forehead, or whatever, surely that doesn't prevent you from <em>also</em> having the symbol emblazoned on your shield. In fact, if you're a cleric and you use a shield, it'd be kind of weird if you didn't, right?</p><p></p><p>That makes sense to me. I'd suggest a system much like the one [MENTION=6788312]Greenstone.Walker[/MENTION] just outlined, boiling down to "Just say what your hands are doing this round." I think doing it on a hand-by-hand basis would be simpler and more intuitive than the stance system you outlined -- you don't have to worry about defining every combination.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 7159602, member: 6683613"] Thank you, Capn, I understand where you're coming from much better now. I think there are a couple of ways you can approach this. The first, as already suggested, is to ditch the component requirements of cleric spells. But you say you don't want to do that, and when I look at your suggested rules in post #3, I see that you don't think clerics should be able to cast spells with a two-handed or two-weapon stance. It's just with the shield that you say clerics can cast, right? So I suggest an even simpler approach: who said that clerics can only wear [I]one[/I] holy symbol? If you've got a symbol around your neck, or embossed on your armor, or tattooed on your forehead, or whatever, surely that doesn't prevent you from [I]also[/I] having the symbol emblazoned on your shield. In fact, if you're a cleric and you use a shield, it'd be kind of weird if you didn't, right? That makes sense to me. I'd suggest a system much like the one [MENTION=6788312]Greenstone.Walker[/MENTION] just outlined, boiling down to "Just say what your hands are doing this round." I think doing it on a hand-by-hand basis would be simpler and more intuitive than the stance system you outlined -- you don't have to worry about defining every combination. [/QUOTE]
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