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<blockquote data-quote="StreamOfTheSky" data-source="post: 4945291" data-attributes="member: 35909"><p>Welcome to ENWorld!</p><p></p><p>1.) Yes, BAB applies to all attack rolls, as can be read in the combat section of the PHB where it gives you the formula for different attack bonuses. For Melee touch it is BAB + STR mod + other modifers. For ranged touch, it is BAB + DEX mod + other modifiers. If you take Weapon Finesse, touch attacks count as light weapons, so you can use dex instead of str. Other modifers could be bardic music bonuses, Point Blank Shot bonus, etc...</p><p>And if you feel Wizard/Fighter is overpowered, by all means try and play one next to a straight classed wizard past level 4 or so. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> You'll feel oh-so-mighty. /sarcasm</p><p>(It's almost NEVER worth losing caster levels in 3E, and certainly not for Fighter, in a strictly power-gaming outlook)</p><p></p><p>2.) I have no idea what you're asking... BAB +6/+1 means on a full attack you get two attacks. The second (or iterative attack, as it's called) is at a bonus 5 points below the first. Note this will always be the case. When your BAB is +9, your 2nd attack's base attack bonus will have raised to +4. When you hit level 20 as a Fighter, you have BAB +20/+15/+10/+5. That means you can get 4 attacks on a full attack action. Each with a bonus 5 less than the previous.</p><p></p><p>3.) Technically, the 1st level Wizard has spent much of his adult life prior to adventuring studying his craft, as opposed to just taking up wizardry later on in game, for what that's worth. And while it takes more xp to level up as you go up, you also earn more xp, as long as you're facing encounters of the same relative difficulty. In other words, at level 3 if you fought mostly CR 3 enemies, it should take about as long to level up as it does at level 18 if you're fighting mostly CR 18 enemies. (CR = challenge rating)</p><p></p><p>So...I don't like your idea, and it's not needed, sorry.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4945291, member: 35909"] Welcome to ENWorld! 1.) Yes, BAB applies to all attack rolls, as can be read in the combat section of the PHB where it gives you the formula for different attack bonuses. For Melee touch it is BAB + STR mod + other modifers. For ranged touch, it is BAB + DEX mod + other modifiers. If you take Weapon Finesse, touch attacks count as light weapons, so you can use dex instead of str. Other modifers could be bardic music bonuses, Point Blank Shot bonus, etc... And if you feel Wizard/Fighter is overpowered, by all means try and play one next to a straight classed wizard past level 4 or so. :) You'll feel oh-so-mighty. /sarcasm (It's almost NEVER worth losing caster levels in 3E, and certainly not for Fighter, in a strictly power-gaming outlook) 2.) I have no idea what you're asking... BAB +6/+1 means on a full attack you get two attacks. The second (or iterative attack, as it's called) is at a bonus 5 points below the first. Note this will always be the case. When your BAB is +9, your 2nd attack's base attack bonus will have raised to +4. When you hit level 20 as a Fighter, you have BAB +20/+15/+10/+5. That means you can get 4 attacks on a full attack action. Each with a bonus 5 less than the previous. 3.) Technically, the 1st level Wizard has spent much of his adult life prior to adventuring studying his craft, as opposed to just taking up wizardry later on in game, for what that's worth. And while it takes more xp to level up as you go up, you also earn more xp, as long as you're facing encounters of the same relative difficulty. In other words, at level 3 if you fought mostly CR 3 enemies, it should take about as long to level up as it does at level 18 if you're fighting mostly CR 18 enemies. (CR = challenge rating) So...I don't like your idea, and it's not needed, sorry. [/QUOTE]
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