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Handing out Experience
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<blockquote data-quote="Keeper of Secrets" data-source="post: 3694952" data-attributes="member: 13836"><p>As I recall, the rules are pretty clear about 'defeating an encounter' vs 'killing everything in the room.' Classic example which occurred in a game I played in was The Case of the Furious Frost Giant.</p><p></p><p>There was a place we had to go but rumors of a Frost Giant guarding the area were numerous. Being 5th level it was just enough for us to realize 'hey guys we might be able to take him' even though we probably shouldn't have. We spent about 20 minutes before setting out to the destination trying to figure out what we would do if we met the Frost Giant - various planning and ideas and so on. </p><p></p><p>We eventually decided the best course of action was to avoid a fight if we could. So our ranger went out and tried to spy on him from a distance. We were in no real hurry to get to the destination so we insisted the ranger tell us when the Frost Giant went to sleep (figuring he had to sleep sometime and since he had no wolves or anything it was easier). We very carefully snuck past him and went on our way. No fight. Our GM was happy to give us full XP for the encounter because we 'defeated the encounter' even though the Frost Giant was not dead.</p><p></p><p>Now, this might be slightly different if the Frost Giant had been terrorizing a community and we needed to get rid of him. Sneaking past him and stealing his stuff in the dead of night while possibly lucrative would not be a full XP award, I think. So when it comes down to it I think it has to do with what is supposed to be done vs random/side encounters.</p></blockquote><p></p>
[QUOTE="Keeper of Secrets, post: 3694952, member: 13836"] As I recall, the rules are pretty clear about 'defeating an encounter' vs 'killing everything in the room.' Classic example which occurred in a game I played in was The Case of the Furious Frost Giant. There was a place we had to go but rumors of a Frost Giant guarding the area were numerous. Being 5th level it was just enough for us to realize 'hey guys we might be able to take him' even though we probably shouldn't have. We spent about 20 minutes before setting out to the destination trying to figure out what we would do if we met the Frost Giant - various planning and ideas and so on. We eventually decided the best course of action was to avoid a fight if we could. So our ranger went out and tried to spy on him from a distance. We were in no real hurry to get to the destination so we insisted the ranger tell us when the Frost Giant went to sleep (figuring he had to sleep sometime and since he had no wolves or anything it was easier). We very carefully snuck past him and went on our way. No fight. Our GM was happy to give us full XP for the encounter because we 'defeated the encounter' even though the Frost Giant was not dead. Now, this might be slightly different if the Frost Giant had been terrorizing a community and we needed to get rid of him. Sneaking past him and stealing his stuff in the dead of night while possibly lucrative would not be a full XP award, I think. So when it comes down to it I think it has to do with what is supposed to be done vs random/side encounters. [/QUOTE]
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