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Handle Animal Skill
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<blockquote data-quote="Ashtagon" data-source="post: 5587337" data-attributes="member: 72335"><p>Even if you reduce the Intelligence of the dragon (or the whatever), it still remains a creature of the dragon (or whatever) type or subtype. A reduced Intelligence score doesn't cause the creature to become of the animal type. Handle Animal is still subject to the same restrictions and opportunities it always was, regardless of the subject creature's Intelligence score.</p><p></p><p>Certain feats and class features enable Handle Animal to work with additional creature types. As others have noted, "<span style="color: Blue"><span style="color: LightBlue">You can use this skill on a creature with an <a href="http://www.dandwiki.com/wiki/SRD:Intelligence" target="_blank">Intelligence</a> score of 1 or 2 that is not an <a href="http://www.dandwiki.com/wiki/SRD:Animal_Type" target="_blank">animal</a>, but the <a href="http://www.dandwiki.com/wiki/SRD:DC" target="_blank">DC</a> of any such check increases by 5. Such creatures have the same limit on tricks known as <a href="http://www.dandwiki.com/wiki/SRD:Animal_Type" target="_blank">animals</a> do</span>.</span>" However, the logical implication would be that as soon as whatever effect that imposes the reduced Intelligence ends or is removed, any training from the Handle Animal skill would be lost. Whether that training gets restored should the reduced Intelligence be re-imposed is a GM call.</p></blockquote><p></p>
[QUOTE="Ashtagon, post: 5587337, member: 72335"] Even if you reduce the Intelligence of the dragon (or the whatever), it still remains a creature of the dragon (or whatever) type or subtype. A reduced Intelligence score doesn't cause the creature to become of the animal type. Handle Animal is still subject to the same restrictions and opportunities it always was, regardless of the subject creature's Intelligence score. Certain feats and class features enable Handle Animal to work with additional creature types. As others have noted, "[COLOR=Blue][COLOR=LightBlue]You can use this skill on a creature with an [URL="http://www.dandwiki.com/wiki/SRD:Intelligence"]Intelligence[/URL] score of 1 or 2 that is not an [URL="http://www.dandwiki.com/wiki/SRD:Animal_Type"]animal[/URL], but the [URL="http://www.dandwiki.com/wiki/SRD:DC"]DC[/URL] of any such check increases by 5. Such creatures have the same limit on tricks known as [URL="http://www.dandwiki.com/wiki/SRD:Animal_Type"]animals[/URL] do[/COLOR].[/COLOR]" However, the logical implication would be that as soon as whatever effect that imposes the reduced Intelligence ends or is removed, any training from the Handle Animal skill would be lost. Whether that training gets restored should the reduced Intelligence be re-imposed is a GM call. [/QUOTE]
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