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General Tabletop Discussion
*TTRPGs General
Handling a potential "zoo" party
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<blockquote data-quote="I'm A Banana" data-source="post: 307664" data-attributes="member: 2067"><p>My last campaign had this.</p><p></p><p>Have the players keep track of their own animals...only take control of them when it would be an exceptional case.</p><p></p><p>I allowed the players to go for them and all their creatures during their turn. It got it over and out of the way without getting too complex.</p><p></p><p>But, ideally, they'd have different initiative...</p><p></p><p>Honestly, this is one of the big problems I've been having as DM...how the heck do you deal with battles that drag on simply because not only does the druid need to go for themselves, but they also need to go for each of the 12 Farret companions they have, and the Wizard and the Sorc and the Psion all have a little critter, and the Ranger has 6 farrets, and the Psion has a few people dominated and/or charmed and nearly every player has Leadership...</p><p></p><p>How the heck do you deal with that many companions?</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 307664, member: 2067"] My last campaign had this. Have the players keep track of their own animals...only take control of them when it would be an exceptional case. I allowed the players to go for them and all their creatures during their turn. It got it over and out of the way without getting too complex. But, ideally, they'd have different initiative... Honestly, this is one of the big problems I've been having as DM...how the heck do you deal with battles that drag on simply because not only does the druid need to go for themselves, but they also need to go for each of the 12 Farret companions they have, and the Wizard and the Sorc and the Psion all have a little critter, and the Ranger has 6 farrets, and the Psion has a few people dominated and/or charmed and nearly every player has Leadership... How the heck do you deal with that many companions? [/QUOTE]
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