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Handling Cheating
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<blockquote data-quote="terrya" data-source="post: 5879930" data-attributes="member: 6672005"><p>Can we not get this topic locked now i think it was decided about 2 pages back the various ways of handeling cheating?</p><p></p><p>I happen to agree with Waterbob on the subject but it makes me hypercrtical. I recently had a friend in my Dnd 3.5 game get caught fudging dice rolls and lieing about how much hp he had etc. </p><p></p><p>Normally I would of just removed the player on the spot, as i feel he is belittling all the work I've put into the game. I gave him a chance however due to the fact I also bowl with the player in question on a weekly basis. I took the time to identify his problems, and guess what it was simply because he's a jackass who thought he would get away with it. So after beating him on the head and insiting all his charecter adjustments etc be handeled at the table and openly we havent had a problem but this has subtracted from everyone elses fun and has lead to 1 player (my brother) refusing to play when he does.</p><p></p><p>Deep down you all know Water Bob's statements are in general 100% correct and I don't see why we need 2 pages of arguing semantics? </p><p></p><p>At the end of the day even in your overly self rightous worlds surely when the player joined your game you took the time to ask him what he was expecting and explained the game world your running? Therefor when he cheats its for no reason other than thats what kind of person he is? If some one had a problem with the game they would talk to their gm about it not cheat on their dice like a 3 year old.</p></blockquote><p></p>
[QUOTE="terrya, post: 5879930, member: 6672005"] Can we not get this topic locked now i think it was decided about 2 pages back the various ways of handeling cheating? I happen to agree with Waterbob on the subject but it makes me hypercrtical. I recently had a friend in my Dnd 3.5 game get caught fudging dice rolls and lieing about how much hp he had etc. Normally I would of just removed the player on the spot, as i feel he is belittling all the work I've put into the game. I gave him a chance however due to the fact I also bowl with the player in question on a weekly basis. I took the time to identify his problems, and guess what it was simply because he's a jackass who thought he would get away with it. So after beating him on the head and insiting all his charecter adjustments etc be handeled at the table and openly we havent had a problem but this has subtracted from everyone elses fun and has lead to 1 player (my brother) refusing to play when he does. Deep down you all know Water Bob's statements are in general 100% correct and I don't see why we need 2 pages of arguing semantics? At the end of the day even in your overly self rightous worlds surely when the player joined your game you took the time to ask him what he was expecting and explained the game world your running? Therefor when he cheats its for no reason other than thats what kind of person he is? If some one had a problem with the game they would talk to their gm about it not cheat on their dice like a 3 year old. [/QUOTE]
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