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Handling Cheating
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<blockquote data-quote="Water Bob" data-source="post: 5884948" data-attributes="member: 92305"><p>When the game rules state that a character starts out with X amount of money to buy equipment, and the GM allows a 1st level character a +1 Sword--something that he could never afford even if he spent all his starting money on it--is this the GM allowing cheating?</p><p> </p><p>When the game rules say a character gets X number of languges at 1st level, but the GM says that your 1st level character can only have Y number of languages because of his background....is that cheating?</p><p> </p><p>When the players speak amongst themselves, talking about what they think is behind a door in a dungeon, and, upon hearing this, the GM quickly changes what's behind the door to something that the players expected....or, say, to something that the players didn't expect. Is either move by the GM cheating?</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>When, on pg. 4 of the 3.5 DMG, it says that the GM has the power to create worlds, control deities and dragons, and is ultimately the master of the game in the way of rules, setting, action, and fun, is the GM cheating when he excercises some of this power?</p><p> </p><p>Or, in other words, when a GM fudges a roll or raises or lowers the hit points on the orcs that the PCs are fighting, isn't he doing his job by definition, in controling the rules, the setting, the action, and the fun?</p><p> </p><p>Or, is that cheating?</p><p> </p><p>Doesn't pg. 13 of the 3.5 DMG say that Good DM Management is performed by a DM who watches all portions of so that <span style="color: blue">nothing gets out his or her control</span>, keeping the game balanced?</p><p> </p><p><span style="color: blue">Nothing. Out of. Control.</span></p><p> </p><p><span style="color: blue">Nothing.</span></p><p> </p><p>Doesn't that cover random dice throws? And monster hit dice? And number of monsters fought? And, well everything...because NOTHING should be out of the GM's control.</p><p> </p><p>Isn't that what the DMG says?</p><p> </p><p>And, if it says that (which it does), then how can a GM cheat if EVERYTHING should remain under his control?</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>The answer, ladies and gents, is as I've said this entire thread. A GM cannot cheat. He is the ultimate power. He controls everything.</p><p> </p><p>It just cannot happen.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5884948, member: 92305"] When the game rules state that a character starts out with X amount of money to buy equipment, and the GM allows a 1st level character a +1 Sword--something that he could never afford even if he spent all his starting money on it--is this the GM allowing cheating? When the game rules say a character gets X number of languges at 1st level, but the GM says that your 1st level character can only have Y number of languages because of his background....is that cheating? When the players speak amongst themselves, talking about what they think is behind a door in a dungeon, and, upon hearing this, the GM quickly changes what's behind the door to something that the players expected....or, say, to something that the players didn't expect. Is either move by the GM cheating? When, on pg. 4 of the 3.5 DMG, it says that the GM has the power to create worlds, control deities and dragons, and is ultimately the master of the game in the way of rules, setting, action, and fun, is the GM cheating when he excercises some of this power? Or, in other words, when a GM fudges a roll or raises or lowers the hit points on the orcs that the PCs are fighting, isn't he doing his job by definition, in controling the rules, the setting, the action, and the fun? Or, is that cheating? Doesn't pg. 13 of the 3.5 DMG say that Good DM Management is performed by a DM who watches all portions of so that [COLOR=blue]nothing gets out his or her control[/COLOR], keeping the game balanced? [COLOR=blue]Nothing. Out of. Control.[/COLOR] [COLOR=blue][/COLOR] [COLOR=blue]Nothing.[/COLOR] Doesn't that cover random dice throws? And monster hit dice? And number of monsters fought? And, well everything...because NOTHING should be out of the GM's control. Isn't that what the DMG says? And, if it says that (which it does), then how can a GM cheat if EVERYTHING should remain under his control? The answer, ladies and gents, is as I've said this entire thread. A GM cannot cheat. He is the ultimate power. He controls everything. It just cannot happen. [/QUOTE]
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