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<blockquote data-quote="Water Bob" data-source="post: 5887296" data-attributes="member: 92305"><p>Pg. 33 of the Pathfinder Gamemastery Guide: <span style="color: blue">"And if the GM is truly in control world, and making his or her rolls in secret--is it really cheating at all?"</span></p><p> </p><p>Most works I've read on the art of GMing say or imply things like this to support the GM can't cheat position.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>See above. No matter what RPG you play, there's usualy a section that says, "The GM's the boss, the buck stops with him."</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>Most players do. I don't like fudging either, and I'm a GM. I'm more of a what-you-roll-is-what-you-get type of GM.</p><p> </p><p>Still, if I wanted to, I wouldn't be cheating. The players may feel "cheated", but I wouldn't be cheating.</p><p> </p><p>I can't cheat, because I'm the GM.</p><p> </p><p>What I can do is do things that will make my players dislike the way I run the game. They may incorrectly call me a "cheat". Regardless, if that happens, as a GM, I have failed.</p><p> </p><p>But....I still didn't cheat.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p>What I think most of you (universal "You") are calling "cheating" are actions taken by the GM that you dislike. </p><p> </p><p>I agree with many of those positions.</p><p> </p><p>But, I also know that, when I accept a person as GM, that there is no way he can cheat because of his position--what he's charged to do with the game. As creator and judge, the GM cannot cheat.</p><p> </p><p>He can do things I won't accept or like as a player, but he cannot cheat.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5887296, member: 92305"] Pg. 33 of the Pathfinder Gamemastery Guide: [COLOR=blue]"And if the GM is truly in control world, and making his or her rolls in secret--is it really cheating at all?"[/COLOR] Most works I've read on the art of GMing say or imply things like this to support the GM can't cheat position. See above. No matter what RPG you play, there's usualy a section that says, "The GM's the boss, the buck stops with him." Most players do. I don't like fudging either, and I'm a GM. I'm more of a what-you-roll-is-what-you-get type of GM. Still, if I wanted to, I wouldn't be cheating. The players may feel "cheated", but I wouldn't be cheating. I can't cheat, because I'm the GM. What I can do is do things that will make my players dislike the way I run the game. They may incorrectly call me a "cheat". Regardless, if that happens, as a GM, I have failed. But....I still didn't cheat. What I think most of you (universal "You") are calling "cheating" are actions taken by the GM that you dislike. I agree with many of those positions. But, I also know that, when I accept a person as GM, that there is no way he can cheat because of his position--what he's charged to do with the game. As creator and judge, the GM cannot cheat. He can do things I won't accept or like as a player, but he cannot cheat. [/QUOTE]
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