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Handling deviations from the main plot (3.5E version) **spoilers**
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<blockquote data-quote="merchantsteve" data-source="post: 4909436" data-attributes="member: 67578"><p>These are my .02. Remember the WotBS is your saga now!</p><p></p><p>Here's how the 4e adventures tie up some loose ends</p><p></p><p>1) Shealis takes the case to Shahalesti (one possibility) gives it to an Eladrin Wizard for study and he eventually sends it with Shalosha in Adventure 3. Simeon receives it. The 4e module mentions a tunnel made into the underrealm of Gate Pass that she uses to escape. This 'Singing Chasm' may have some relevance in Adventure 9, but I originally designed it as a sandbox location for further adventures after the war's end.</p><p></p><p>2) Tiljann leaves the heroes in Adventure 3 to find Etinifi. She studies under the Wayfarers for a little while before going offstage until later adventures. Having her take over Papuvin's leadership is a good way to shuttle her off.</p><p></p><p>3) Torrent has an affair with a ranger in Adventure 3, and travels to Shahalesti on a mission from Simeon. The ranger shows up again in Adventure 5.</p><p></p><p>4) Crystin has visions that move her towards taking on Laurabec's mission to build a pantheist temple and hangs around Seaquen.</p><p></p><p>5) Haddin really likes Seaquen - in a Jack-the-Ripper kind of way. He becomes interested in mixing Necromancy and Biomancy in ways that make Paragim Dogwood look amateurish. I have ideas for him in the later episodes of the saga.</p><p></p><p>Clarification</p><p>The Statue in the shrine is one of Anyariel. Timbre made it in memoriam and left a lock of Anyariel's hair in the shrine that was later taken by Gwenvere</p><p>The Eladrin is a Guardian sent in response to Bhurisrava's final prayer before he died. He wanted to make sure the evidence was protected.</p><p></p><p>I'd Kill Kazyk - or send him back to his home in the nine hells. There is so much more story to run and he is not hyper-critical.</p></blockquote><p></p>
[QUOTE="merchantsteve, post: 4909436, member: 67578"] These are my .02. Remember the WotBS is your saga now! Here's how the 4e adventures tie up some loose ends 1) Shealis takes the case to Shahalesti (one possibility) gives it to an Eladrin Wizard for study and he eventually sends it with Shalosha in Adventure 3. Simeon receives it. The 4e module mentions a tunnel made into the underrealm of Gate Pass that she uses to escape. This 'Singing Chasm' may have some relevance in Adventure 9, but I originally designed it as a sandbox location for further adventures after the war's end. 2) Tiljann leaves the heroes in Adventure 3 to find Etinifi. She studies under the Wayfarers for a little while before going offstage until later adventures. Having her take over Papuvin's leadership is a good way to shuttle her off. 3) Torrent has an affair with a ranger in Adventure 3, and travels to Shahalesti on a mission from Simeon. The ranger shows up again in Adventure 5. 4) Crystin has visions that move her towards taking on Laurabec's mission to build a pantheist temple and hangs around Seaquen. 5) Haddin really likes Seaquen - in a Jack-the-Ripper kind of way. He becomes interested in mixing Necromancy and Biomancy in ways that make Paragim Dogwood look amateurish. I have ideas for him in the later episodes of the saga. Clarification The Statue in the shrine is one of Anyariel. Timbre made it in memoriam and left a lock of Anyariel's hair in the shrine that was later taken by Gwenvere The Eladrin is a Guardian sent in response to Bhurisrava's final prayer before he died. He wanted to make sure the evidence was protected. I'd Kill Kazyk - or send him back to his home in the nine hells. There is so much more story to run and he is not hyper-critical. [/QUOTE]
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