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General Tabletop Discussion
*Pathfinder & Starfinder
Handling Illusions and Spellcraft
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<blockquote data-quote="KarinsDad" data-source="post: 2158473" data-attributes="member: 2011"><p>Who says that there are holes?</p><p></p><p>A three dimensional object (like a fogbank) would have a three dimensional outline, not a two dimensional one.</p><p></p><p>A translucent outline of a three dimensional object would create a translucent outlined object. Since the entire outline of the entire object is translucent and not transparent, they cannot "see through the fog just fine". The definition of translucent is that you can see through something, but not clearly.</p><p></p><p></p><p>Btw, I think Figment illusions were handled terribly in DND and crippled Figments (i.e. you know the exact dimensions of the Figment if you make your save and with your definition of a two dimensional outline, you also get to see through it). Making a saving throw should merely tell you that it is an illusion (you spot or hear minor flaws, etc.), it should not make the Figment different in appearance for you. It should work just like Glamers in that it is just revealed to be false. That's one of the worse "how magic works" rules in the book. IMO.</p><p></p><p>That's a fine rule for Phantasms, but a terrible rule for Figments.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2158473, member: 2011"] Who says that there are holes? A three dimensional object (like a fogbank) would have a three dimensional outline, not a two dimensional one. A translucent outline of a three dimensional object would create a translucent outlined object. Since the entire outline of the entire object is translucent and not transparent, they cannot "see through the fog just fine". The definition of translucent is that you can see through something, but not clearly. Btw, I think Figment illusions were handled terribly in DND and crippled Figments (i.e. you know the exact dimensions of the Figment if you make your save and with your definition of a two dimensional outline, you also get to see through it). Making a saving throw should merely tell you that it is an illusion (you spot or hear minor flaws, etc.), it should not make the Figment different in appearance for you. It should work just like Glamers in that it is just revealed to be false. That's one of the worse "how magic works" rules in the book. IMO. That's a fine rule for Phantasms, but a terrible rule for Figments. [/QUOTE]
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Handling Illusions and Spellcraft
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