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Handling Perform checks past 30 - Looking for suggestions
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<blockquote data-quote="BiggusGeekus" data-source="post: 1710989" data-attributes="member: 1014"><p>Have you tried violence?</p><p></p><p>The Fascinate ability is geared toward being a crowd-control spell. If you are sending one or two big monsters at the party that's a pretty small crowd for the bard to control. Try smaller mosnters with greater numbers. </p><p></p><p>As for the perform skill .... I've said in the past that the focus in 3e is feats which is a shame because you've got all these pesky skills flying about. The 3.0 bard was thought to be weak (a mistaken view IMHO), so the 3.5 version now looks cooler on paper and can be an absolute monster in the hands of a clever player. </p><p></p><p>Well, the bard did pay the skill points and the gp for the hat, so he did earn this. It'd be the same way if one of your guys turned his fighter into a human chainsaw. I wouldn't reward him with more than 3d6 worth of gold. After all, he's playing at small bars. The town doesn't suddenly become richer just because the bard can really belt out "Land Down Under" by Men At Work or whatever.</p><p></p><p>However you may want to do the following:</p><p>DC 40 --- +2 circumstance bonus to Diplomacy, Bluff, and Intimidate in the area for one week after the performance</p><p>DC 45 -- + 3 "</p><p>DC 50 -- +4 "</p><p></p><p>etcetera</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 1710989, member: 1014"] Have you tried violence? The Fascinate ability is geared toward being a crowd-control spell. If you are sending one or two big monsters at the party that's a pretty small crowd for the bard to control. Try smaller mosnters with greater numbers. As for the perform skill .... I've said in the past that the focus in 3e is feats which is a shame because you've got all these pesky skills flying about. The 3.0 bard was thought to be weak (a mistaken view IMHO), so the 3.5 version now looks cooler on paper and can be an absolute monster in the hands of a clever player. Well, the bard did pay the skill points and the gp for the hat, so he did earn this. It'd be the same way if one of your guys turned his fighter into a human chainsaw. I wouldn't reward him with more than 3d6 worth of gold. After all, he's playing at small bars. The town doesn't suddenly become richer just because the bard can really belt out "Land Down Under" by Men At Work or whatever. However you may want to do the following: DC 40 --- +2 circumstance bonus to Diplomacy, Bluff, and Intimidate in the area for one week after the performance DC 45 -- + 3 " DC 50 -- +4 " etcetera [/QUOTE]
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