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<blockquote data-quote="Lefferts" data-source="post: 1614936" data-attributes="member: 16121"><p><strong>Nedander</strong></p><p><strong>Male Human</strong></p><p><strong>Bard 1</strong></p><p><strong>Alignment: Neutral Good</strong></p><p><strong>Height: 5' 10"</strong></p><p><strong>Weight: 175 lbs</strong></p><p><strong>Hair: Black</strong></p><p><strong>Eyes: Brown</strong></p><p><strong>Age: 19</strong></p><p></p><p><strong>Str: 12 </strong><strong>(+1) </strong>[4 points] </p><p><strong>Dex: 14 </strong><strong>(+2)</strong> [6 points]</p><p><strong>Con: 12 </strong><strong>(+1)</strong> [4 points] </p><p><strong>Int: 14 </strong><strong>(+2) </strong>[6 points] </p><p><strong>Wis: 10 </strong><strong>(+0) </strong>[2 points] </p><p><strong>Cha: 16 </strong><strong>(+3) </strong>[10 points] </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>bardic music, bardic knowledge</p><p></p><p><strong>Spells Known:</strong></p><p>Detect Magic, Message, Light, Flare</p><p></p><p><strong>Hit Dice:</strong> 1d6+1 (+1 Con)</p><p><strong>HP:</strong> 7</p><p><strong>AC:</strong> 16 (+2 Dex, +4 Armour)</p><p><strong>Init: </strong>+2 [+2 Dex)</p><p><strong>Speed:</strong> 30ft </p><p><strong>Armor Check Penalty:</strong> -3</p><p></p><p><strong>Saves:</strong></p><p>Fortitude +1 [+0 base, +1 Con]</p><p>Reflex +4 [+2 base, +2 Dex]</p><p>Will +2 [+2 base, +0 Wis]</p><p></p><p><strong>BAB: +0</strong></p><p>Melee Attack: +1</p><p>Longsword AttBonus +1, 1d8+1 Dmg, 19-20/x2</p><p></p><p>Ranged Attack: +2</p><p>Sling AttBonus +2, 1d4+1 Dmg, x2</p><p></p><p><strong>Skills:</strong></p><p>Appraise +6 [4 ranks, +2 Int]</p><p>Diplomacy +7 [4 ranks, +3 Cha]</p><p>Gather Information +7 [4 ranks, +3 Cha]</p><p>Knowledge(Arcana) +6 [4 ranks, +2 Int]</p><p>Knowledge(History) +6 [4 ranks, +2 Int]</p><p>Listen +4 [4 ranks, +0 Wis]</p><p>Perform(stringed instruments) +7 [4 ranks, +3 Cha]</p><p>Sense Motive +7 [4 ranks, +3 Cha]</p><p>Tumble +6 [4 ranks, +2 Dex]</p><p></p><p><strong>Feats:</strong></p><p>Dodge, Mobility</p><p></p><p><strong>Languages</strong></p><p>Common, Elven, Goblin</p><p></p><p><strong>Equipment:</strong></p><p>Longsword (15 gp), Sling (free), 50 bullets (5 sp), Chain Shirt (100 gp),</p><p>Mandolin, common (5 gp), 5 flasks oil (5 sp), hooded lantern (7 gp)</p><p>Total - 128 gold</p><p></p><p>Nedander grew up as an innkeeper's son in the small town</p><p>of <TownName>. His father had him help out with the chores,</p><p>and when he was done his father left him alone. His father</p><p>told Nedander that his mother was dead and would not speak</p><p>of it further.</p><p></p><p>Growing up in the inn, Nedander always enjoyed the wandering</p><p>minstrels that his father hired for a night's entertainment. He</p><p>decided that was his future, not the inn. So he approached </p><p>many of the minstrels asking to be apprenticed to them. Finally</p><p>one of them, named Ozymandias, said yes.</p><p></p><p>Nedander and Ozymandias traveled the roads for 2 years before</p><p>Nedander received his summons. Nedander learned how to control</p><p>his voice and play stringed instruments from Ozymandias. He also</p><p>learned some history and spellcraft.</p><p></p><p>Now it is time for Nedander to continue his education under Maximo.</p></blockquote><p></p>
[QUOTE="Lefferts, post: 1614936, member: 16121"] [b]Nedander[/b] [b]Male Human Bard 1 Alignment: Neutral Good Height: 5' 10" Weight: 175 lbs Hair: Black Eyes: Brown Age: 19[/b] [b]Str: 12 [/b][b](+1) [/b][4 points] [b]Dex: 14 [/b][b](+2)[/b] [6 points] [b]Con: 12 [/b][b](+1)[/b] [4 points] [b]Int: 14 [/b][b](+2) [/b][6 points] [b]Wis: 10 [/b][b](+0) [/b][2 points] [b]Cha: 16 [/b][b](+3) [/b][10 points] [b]Class and Racial Abilities:[/b] bardic music, bardic knowledge [b]Spells Known:[/b] Detect Magic, Message, Light, Flare [b]Hit Dice:[/b] 1d6+1 (+1 Con) [b]HP:[/b] 7 [b]AC:[/b] 16 (+2 Dex, +4 Armour) [b]Init: [/b]+2 [+2 Dex) [b]Speed:[/b] 30ft [b]Armor Check Penalty:[/b] -3 [b]Saves:[/b] Fortitude +1 [+0 base, +1 Con] Reflex +4 [+2 base, +2 Dex] Will +2 [+2 base, +0 Wis] [b]BAB: +0[/b] Melee Attack: +1 Longsword AttBonus +1, 1d8+1 Dmg, 19-20/x2 Ranged Attack: +2 Sling AttBonus +2, 1d4+1 Dmg, x2 [b]Skills:[/b] Appraise +6 [4 ranks, +2 Int] Diplomacy +7 [4 ranks, +3 Cha] Gather Information +7 [4 ranks, +3 Cha] Knowledge(Arcana) +6 [4 ranks, +2 Int] Knowledge(History) +6 [4 ranks, +2 Int] Listen +4 [4 ranks, +0 Wis] Perform(stringed instruments) +7 [4 ranks, +3 Cha] Sense Motive +7 [4 ranks, +3 Cha] Tumble +6 [4 ranks, +2 Dex] [b]Feats:[/b] Dodge, Mobility [b]Languages[/b] Common, Elven, Goblin [b]Equipment:[/b] Longsword (15 gp), Sling (free), 50 bullets (5 sp), Chain Shirt (100 gp), Mandolin, common (5 gp), 5 flasks oil (5 sp), hooded lantern (7 gp) Total - 128 gold Nedander grew up as an innkeeper's son in the small town of <TownName>. His father had him help out with the chores, and when he was done his father left him alone. His father told Nedander that his mother was dead and would not speak of it further. Growing up in the inn, Nedander always enjoyed the wandering minstrels that his father hired for a night's entertainment. He decided that was his future, not the inn. So he approached many of the minstrels asking to be apprenticed to them. Finally one of them, named Ozymandias, said yes. Nedander and Ozymandias traveled the roads for 2 years before Nedander received his summons. Nedander learned how to control his voice and play stringed instruments from Ozymandias. He also learned some history and spellcraft. Now it is time for Nedander to continue his education under Maximo. [/QUOTE]
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