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Hands up who wants to play the healing battery?
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<blockquote data-quote="Kzach" data-source="post: 4888244" data-attributes="member: 56189"><p>Not really. I guess it comes down to player choice, but I never encountered anyone who would voluntarily build a cleric as a primary healer. They always went the nuke route.</p><p></p><p>And more to the point, I didn't feel like there were that many options to do so because most people wanted to move away from that stereotype and build, not towards it.</p><p></p><p>What feats were there or prestige classes that boosted your role as a healer, rather than ubermensche?</p><p></p><p></p><p>As I said, in previous editions and in other systems I've never even considered playing one because I felt the options just weren't that enticing. I spent most of my time behind the DM's screen so I made up my fair share of characters and many of them were clerics simply because they made such excellent bad guys, but as a player I just wasn't excited by their options as a healer/leader type.</p><p></p><p>I also tend to steer clear of things that are obviously overpowered as I find no enjoyment out of such characters. I prefer a challenge.</p><p></p><p></p><p>I've always preferred a more focused and specialised character. I like a character to be able to do a few things really well, rather than everything just OK.</p><p></p><p>And when focusing on healing, the cleric in 4e can be an absolute powerhouse of leader/healing which I really enjoy. Like I said earlier, with 2d6+7 on his main healing power, plus the character's healing surge, he can get someone from close to 0 to full health at 1st-level. I love that. "Rise, my brother, and be renewed by the power of the gods!"</p><p></p><p></p><p>Heh, not to criticise you personally, but I bet if I could search the forums I could find a gazillion quotes of people claiming the 3.x cleric was too 'the same' and that domains didn't differentiate clerics enough, lol. I distinctly remember that being one of the big complaints of 3.x.</p><p></p><p>Anyway, my argument wasn't that one was superior than the other, it was merely that in previous editions and systems I never enjoyed the 'healing battery' concept. Whatever mystical, magical, fairy godmother thing that the 4e healing cleric has that makes me like it so much, it has in abundance, and at the end of the day, it's perception that matters in these things, not fact <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Kzach, post: 4888244, member: 56189"] Not really. I guess it comes down to player choice, but I never encountered anyone who would voluntarily build a cleric as a primary healer. They always went the nuke route. And more to the point, I didn't feel like there were that many options to do so because most people wanted to move away from that stereotype and build, not towards it. What feats were there or prestige classes that boosted your role as a healer, rather than ubermensche? As I said, in previous editions and in other systems I've never even considered playing one because I felt the options just weren't that enticing. I spent most of my time behind the DM's screen so I made up my fair share of characters and many of them were clerics simply because they made such excellent bad guys, but as a player I just wasn't excited by their options as a healer/leader type. I also tend to steer clear of things that are obviously overpowered as I find no enjoyment out of such characters. I prefer a challenge. I've always preferred a more focused and specialised character. I like a character to be able to do a few things really well, rather than everything just OK. And when focusing on healing, the cleric in 4e can be an absolute powerhouse of leader/healing which I really enjoy. Like I said earlier, with 2d6+7 on his main healing power, plus the character's healing surge, he can get someone from close to 0 to full health at 1st-level. I love that. "Rise, my brother, and be renewed by the power of the gods!" Heh, not to criticise you personally, but I bet if I could search the forums I could find a gazillion quotes of people claiming the 3.x cleric was too 'the same' and that domains didn't differentiate clerics enough, lol. I distinctly remember that being one of the big complaints of 3.x. Anyway, my argument wasn't that one was superior than the other, it was merely that in previous editions and systems I never enjoyed the 'healing battery' concept. Whatever mystical, magical, fairy godmother thing that the 4e healing cleric has that makes me like it so much, it has in abundance, and at the end of the day, it's perception that matters in these things, not fact :) [/QUOTE]
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