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[Hanged Man Sidebar]: Rhagast's Row (DM: H.M.Gimlord, Judge! Quick! A judge!)
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<blockquote data-quote="CaBaNa" data-source="post: 5792495" data-attributes="member: 82643"><p><span style="color: Magenta">WHOA!</span> shouts Gil, regretting his decision to move closer to the door for a better look at this pirate fellow. After the fiery display, the wizard decides caution the better part of valor, and begins to move away from the rampaging minotaur and the explosions around him. </p><p></p><p></p><p>[sblock=Gil ]</p><p></p><p></p><p>[sblock="Readied" Immediate Actions]</p><p></p><p></p><p>Phantasmal Henchman (Immediate Interrupt)</p><p>Trigger: An ally within 10 misses an enemy with an attack.</p><p>Effect: Gil conjures a Phantasmal Henchman in a square adjacent to the target of the triggering allies attack. The Phantasmal Henchman stays TE of Gil's NT. Gil's allies can flank with the Phantasmal Henchman. As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power.</p><p></p><p>[/sblock]</p><p></p><p></p><p>[sblock=Ministat]</p><p></p><p></p><p>Gil Human Hybrid Wizard|Artificer multiclass Assassin theme Scholar level 6</p><p>AC 18 Fort 17 Reflex 20 Will 18 (additional +1 from ranged attack 5 squares away Cloak of Distortion)</p><p>HP 44/44 bloodied 22, Surges 7/7 Surge value 11</p><p>Passive Insight 20, Passive Perception 20, Normal vision</p><p>Second Wind: Not Used</p><p>Saving Throws: +5 vs Fear Effects (Battle Hardened)</p><p>AP total 1, Speed 6, Initiative +6, Languages Common, Draconic, Elven</p><p>At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand</p><p>Encounter powers; Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power, Use Vulnerability, Shadow Step, Swift Mender, Dispel Magic, Healing Infusion: Curative or Resistive, Orb Shift</p><p>Daily powers; Caustic Rampart, Stinking Cloud</p><p>Action point; Demonskin Tattoo</p><p></p><p>Feats; Acolyte of the Veil, Superior Implement Training Accurate Orb, Enlarge Spell, Battle Hardened, Dual Implement Spellcaster, Orb Expertise</p><p></p><p>Items; Potion of Healing X2, Cloak of Distortion +1, Ioun's Parchment, Demonskin Tattoo, Eternal Chalk, Resplendent Gloves, Accurate Orb of Nimble Thoughts, Accurate Orb of Forceful Magic, mundane stuff on sheet.</p><p>[/sblock]</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5792495, member: 82643"] [COLOR=Magenta]WHOA![/COLOR] shouts Gil, regretting his decision to move closer to the door for a better look at this pirate fellow. After the fiery display, the wizard decides caution the better part of valor, and begins to move away from the rampaging minotaur and the explosions around him. [sblock=Gil ] [sblock="Readied" Immediate Actions] Phantasmal Henchman (Immediate Interrupt) Trigger: An ally within 10 misses an enemy with an attack. Effect: Gil conjures a Phantasmal Henchman in a square adjacent to the target of the triggering allies attack. The Phantasmal Henchman stays TE of Gil's NT. Gil's allies can flank with the Phantasmal Henchman. As a move action, Gil can move the conjuration up to 6 squares. Once, before the end of Gil's NT, Gil can use the Phantasmal Henchman Attack power. [/sblock] [sblock=Ministat] Gil Human Hybrid Wizard|Artificer multiclass Assassin theme Scholar level 6 AC 18 Fort 17 Reflex 20 Will 18 (additional +1 from ranged attack 5 squares away Cloak of Distortion) HP 44/44 bloodied 22, Surges 7/7 Surge value 11 Passive Insight 20, Passive Perception 20, Normal vision Second Wind: Not Used Saving Throws: +5 vs Fear Effects (Battle Hardened) AP total 1, Speed 6, Initiative +6, Languages Common, Draconic, Elven At-will powers; Thundering Armor, Winged Horde, Freezing Burst, Ghost Sound, Light, Prestidigitation, Mage Hand Encounter powers; Twilight Falls, Phantasmal Henchman, Phantasmal Henchman Attack Power, Use Vulnerability, Shadow Step, Swift Mender, Dispel Magic, Healing Infusion: Curative or Resistive, Orb Shift Daily powers; Caustic Rampart, Stinking Cloud Action point; Demonskin Tattoo Feats; Acolyte of the Veil, Superior Implement Training Accurate Orb, Enlarge Spell, Battle Hardened, Dual Implement Spellcaster, Orb Expertise Items; Potion of Healing X2, Cloak of Distortion +1, Ioun's Parchment, Demonskin Tattoo, Eternal Chalk, Resplendent Gloves, Accurate Orb of Nimble Thoughts, Accurate Orb of Forceful Magic, mundane stuff on sheet. [/sblock] [/sblock] [/QUOTE]
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