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<blockquote data-quote="Random Bystander" data-source="post: 6961328" data-attributes="member: 6702095"><p>There are a lot of good mods; unlike what you may expect, many of them make the game harder; many of those through adding "realistic" elements. For example, the need to eat, sleep, drink; harsher and more "realistic" diseases and poisons; expand on factions with entire quests, such as joining the Imperial Watch; balance magic; add crafting, mining, cooking; even re-add abilities that previous games had, such as levitation and climbing; albeit without appropriate animations. There are also "look and feel" mods, such as the "open cities" series, which moves many of the cities from their own cell and places them into the world, so you can ride your horse into the city; or the "better cities" series, which adds many new features and general "liveliness" to the cities, such as more stores, functional banks, NPCs, statues, and other such. There are also combat mods to make combat more deadly, rebalance sneak attacks, reduce the rate of armour degradation (which is very fast in unmodified Oblivion), increase movement rates for both PC and NPCs (Oblivion's unmodified movement rates has such things as running speeds about as fast as I can walk), increase the deadliness of weapons (unmodified Oblivion combat can be something of a hit point slog); and many, many, many others.</p><p></p><p>I would also strongly recommend the "Unofficial Patch Mod". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Finally, each Elder Scrolls game can be beaten in a rather short period of time by simply following the main quest doggedly - Or dived into like a full, living and breathing world whose lore will take your breath away. Visit a bookstore in the game for more information. It only looks normal on the surface...</p></blockquote><p></p>
[QUOTE="Random Bystander, post: 6961328, member: 6702095"] There are a lot of good mods; unlike what you may expect, many of them make the game harder; many of those through adding "realistic" elements. For example, the need to eat, sleep, drink; harsher and more "realistic" diseases and poisons; expand on factions with entire quests, such as joining the Imperial Watch; balance magic; add crafting, mining, cooking; even re-add abilities that previous games had, such as levitation and climbing; albeit without appropriate animations. There are also "look and feel" mods, such as the "open cities" series, which moves many of the cities from their own cell and places them into the world, so you can ride your horse into the city; or the "better cities" series, which adds many new features and general "liveliness" to the cities, such as more stores, functional banks, NPCs, statues, and other such. There are also combat mods to make combat more deadly, rebalance sneak attacks, reduce the rate of armour degradation (which is very fast in unmodified Oblivion), increase movement rates for both PC and NPCs (Oblivion's unmodified movement rates has such things as running speeds about as fast as I can walk), increase the deadliness of weapons (unmodified Oblivion combat can be something of a hit point slog); and many, many, many others. I would also strongly recommend the "Unofficial Patch Mod". :) Finally, each Elder Scrolls game can be beaten in a rather short period of time by simply following the main quest doggedly - Or dived into like a full, living and breathing world whose lore will take your breath away. Visit a bookstore in the game for more information. It only looks normal on the surface... [/QUOTE]
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