Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Haraiva in Darkness - Greybar's Storyhour (9/15 update)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greybar" data-source="post: 1125358" data-attributes="member: 4938"><p><strong>Sidebar: of the Unthalu and the Gates</strong></p><p></p><p><strong>Sidebar: of the Unthalu and the Gates</strong></p><p><em>Once upon a time, three hundred years ago...</em></p><p></p><p>Our heroes found an old place that some call a barrow. A stone archway set into a steep slope leading down and in. The archway has writing on it across the lintel and on either pillar, which Balius believed to be that of the lizardmen. Samus scoffed at even considering that the lizardmen might have a written language, but Balius persisted in puzzling out the strange markings. He manages to get something like: "56th year of King Thahrgahthu, Long he (may) bright/shine/glitter." on the left side, "Gate to Home (of?) Thahguth" on the right side, and "Five House/Family, Five (hearts?), One bright/shine/glitter people (lizardmen?)" across the top.</p><p></p><p>In time he would come to understand the language more completely. Across the top it reads:</p><p><strong>Five Tribes, Five Hearts, One Shining People.</strong></p><p>Down the left column it reads:</p><p><strong>Fifty-sixth year of King Thargathu the Fourth, long may he shine.</strong></p><p>And down the right column it reads:</p><p><strong>Stoneheart Gate to Kaguth.</strong></p><p></p><p>Balius came to know that the lizardmen name themselves <strong>Unthalu</strong>, the Shining People. Their communications with the noble or priestly caste of that race were strained by time, duress, and prejudice.</p><p></p><p>Later the group would find more gates that Balius found to differ in the right column only:</p><p><strong>Rising Heart Gate to Kaguth.</strong></p><p><strong>Brilliant Heart Gate to Kaguth.</strong></p><p></p><p>Entering the archway led to a stairway leading down to a chamber and a great blank wall. Blank to some, but not to Samus' keen eyes. To him, there was a tracery of glowing lines. Within those lines a nexus. That nexus seemed to call out to a necklace Samus wore, looted from a lizardman noble that he had felled in battle. When the central stone of the necklace was touched to the nexus of the wall, the wall blazed with light and it became possible to step through into another place.</p><p></p><p>Our heroes never quite got the handle of how to control the gate. The destination was often not what was desired. Perhaps worse, the gate seems to become dormant after being used for a period of about four hours - very distressing when the destination was not a place you wanted to be.</p><p></p><p>They found there to be a network of these gates - at least three of which were spread amongst the highlands to the north of the Haraivan cities. A map of sorts was found hidden away with the belongings of the deceptive Kiltana Gorkana, who was responsible for tricking the party into working to free the imprisoned being the lizardmen named Zhanthark. Kaguth appeared to be a central point in the network. Three hundred years ago, Kaguth was a ruins and the site of the confrontration that left our heroes entombed in stone. In the current age, Kaguth is somewhere within the city of New Gorkana...</p></blockquote><p></p>
[QUOTE="Greybar, post: 1125358, member: 4938"] [b]Sidebar: of the Unthalu and the Gates[/b] [b]Sidebar: of the Unthalu and the Gates[/b] [I]Once upon a time, three hundred years ago...[/I] Our heroes found an old place that some call a barrow. A stone archway set into a steep slope leading down and in. The archway has writing on it across the lintel and on either pillar, which Balius believed to be that of the lizardmen. Samus scoffed at even considering that the lizardmen might have a written language, but Balius persisted in puzzling out the strange markings. He manages to get something like: "56th year of King Thahrgahthu, Long he (may) bright/shine/glitter." on the left side, "Gate to Home (of?) Thahguth" on the right side, and "Five House/Family, Five (hearts?), One bright/shine/glitter people (lizardmen?)" across the top. In time he would come to understand the language more completely. Across the top it reads: [b]Five Tribes, Five Hearts, One Shining People.[/b] Down the left column it reads: [b]Fifty-sixth year of King Thargathu the Fourth, long may he shine.[/b] And down the right column it reads: [b]Stoneheart Gate to Kaguth.[/b] Balius came to know that the lizardmen name themselves [b]Unthalu[/b], the Shining People. Their communications with the noble or priestly caste of that race were strained by time, duress, and prejudice. Later the group would find more gates that Balius found to differ in the right column only: [b]Rising Heart Gate to Kaguth.[/b] [b]Brilliant Heart Gate to Kaguth.[/b] Entering the archway led to a stairway leading down to a chamber and a great blank wall. Blank to some, but not to Samus' keen eyes. To him, there was a tracery of glowing lines. Within those lines a nexus. That nexus seemed to call out to a necklace Samus wore, looted from a lizardman noble that he had felled in battle. When the central stone of the necklace was touched to the nexus of the wall, the wall blazed with light and it became possible to step through into another place. Our heroes never quite got the handle of how to control the gate. The destination was often not what was desired. Perhaps worse, the gate seems to become dormant after being used for a period of about four hours - very distressing when the destination was not a place you wanted to be. They found there to be a network of these gates - at least three of which were spread amongst the highlands to the north of the Haraivan cities. A map of sorts was found hidden away with the belongings of the deceptive Kiltana Gorkana, who was responsible for tricking the party into working to free the imprisoned being the lizardmen named Zhanthark. Kaguth appeared to be a central point in the network. Three hundred years ago, Kaguth was a ruins and the site of the confrontration that left our heroes entombed in stone. In the current age, Kaguth is somewhere within the city of New Gorkana... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Haraiva in Darkness - Greybar's Storyhour (9/15 update)
Top