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<blockquote data-quote="tomBitonti" data-source="post: 6883462" data-attributes="member: 13107"><p>I'll grant you the last point, but really, use of "terrorism" seems a bit of fear mongering. I don't see how it is useful, either in the original,linked article, or here in discussion. We can get by with simply remarking that threats of violence, or actual violence, or actions intended to cause duress (shouting, lewd remarks, &etc) are sufficient to bring in trained security personnel, e.g., police or guards. I don't think that most untrained people should handle such circumstances, except to immediately mediate if possible. In case of an already committed act, I'd try to help, but really I don't think I'd be the right person to provide council to an assault victim.</p><p></p><p>But I'm not convinced that felony behavior is a greater concern in gaming activities. Consider the example from the linked article -- being slipped a drug and being raped. The circumstance was more akin to an underage woman going to an off campus mixer. That seems a very dangerous environment. And if the up thread discussion is a guide, it was a friend that committed the assault. I don't see the very terrible outcome being gaming specific.</p><p></p><p>Where there seems more to discuss is the more nuanced issue of "soft" harassment: An in game rape scene. Unwanted attention. General verbal harassment. These are matters which are more within the purview of a typical gamer, and coachable behavior.</p><p></p><p>Thx!</p><p>Tom B</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 6883462, member: 13107"] I'll grant you the last point, but really, use of "terrorism" seems a bit of fear mongering. I don't see how it is useful, either in the original,linked article, or here in discussion. We can get by with simply remarking that threats of violence, or actual violence, or actions intended to cause duress (shouting, lewd remarks, &etc) are sufficient to bring in trained security personnel, e.g., police or guards. I don't think that most untrained people should handle such circumstances, except to immediately mediate if possible. In case of an already committed act, I'd try to help, but really I don't think I'd be the right person to provide council to an assault victim. But I'm not convinced that felony behavior is a greater concern in gaming activities. Consider the example from the linked article -- being slipped a drug and being raped. The circumstance was more akin to an underage woman going to an off campus mixer. That seems a very dangerous environment. And if the up thread discussion is a guide, it was a friend that committed the assault. I don't see the very terrible outcome being gaming specific. Where there seems more to discuss is the more nuanced issue of "soft" harassment: An in game rape scene. Unwanted attention. General verbal harassment. These are matters which are more within the purview of a typical gamer, and coachable behavior. Thx! Tom B [/QUOTE]
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