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<blockquote data-quote="Tales and Chronicles" data-source="post: 7259587" data-attributes="member: 6871653"><p>God I love dead worlds settings: they are so flavorful! What if instead of being dead, the war that warped the world left barely enough ''divine juice'' to fuel the Gods immortality and clerics, not knowing that fact, kept using divine magic until the Gods lost their divinity, being forced to the prime material plane. Now, the gods walk the world as mortals with only few powers (mid level spellcasters): some just trying to find a quiet spot to lay down and die, some hunting their own followers to stop them from draining them to death, some actively sacrificing their last drops of divine Ichor so that their clerics can cast spells to aid humanity, some actually appreciating life as a mortal and other trying every trick possible to recover their ''divine juice''. Something like ''American Gods'' if you've seen it. Now you got to decide if the clerics know about the situation of their god: it would make a good moral dilemma, much like Darksun's defiling magic but your defiling the very God you say you serve.</p><p></p><p>Also, if magic is now so dangerous, why would their still be wizard? Sorcerers I can understand because they didnt chose to become spellcasters. Imagine if every time you miscast a spell, something went boom: apprentice wizards must fail a lot before being able to cast safely even low level spells, so there's a lot of chances that few apprentice even succeed at becoming first level wizards. After a while you got to ask the question: would people actually seek to become wizard if there's 95% chance of you dying and even after you graduated, most of your actions while have a detrimental effect on you or your environment. I think that if I had a setting like this, I'd only allow sorcerer and warlocks.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 7259587, member: 6871653"] God I love dead worlds settings: they are so flavorful! What if instead of being dead, the war that warped the world left barely enough ''divine juice'' to fuel the Gods immortality and clerics, not knowing that fact, kept using divine magic until the Gods lost their divinity, being forced to the prime material plane. Now, the gods walk the world as mortals with only few powers (mid level spellcasters): some just trying to find a quiet spot to lay down and die, some hunting their own followers to stop them from draining them to death, some actively sacrificing their last drops of divine Ichor so that their clerics can cast spells to aid humanity, some actually appreciating life as a mortal and other trying every trick possible to recover their ''divine juice''. Something like ''American Gods'' if you've seen it. Now you got to decide if the clerics know about the situation of their god: it would make a good moral dilemma, much like Darksun's defiling magic but your defiling the very God you say you serve. Also, if magic is now so dangerous, why would their still be wizard? Sorcerers I can understand because they didnt chose to become spellcasters. Imagine if every time you miscast a spell, something went boom: apprentice wizards must fail a lot before being able to cast safely even low level spells, so there's a lot of chances that few apprentice even succeed at becoming first level wizards. After a while you got to ask the question: would people actually seek to become wizard if there's 95% chance of you dying and even after you graduated, most of your actions while have a detrimental effect on you or your environment. I think that if I had a setting like this, I'd only allow sorcerer and warlocks. [/QUOTE]
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