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Hardest things to balance in game
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<blockquote data-quote="Lord Zardoz" data-source="post: 3674783" data-attributes="member: 704"><p>Several combats in one day is a bit difficult to make work for levels 1 and 2. Its not really even all about the Barbarians rage ability. Even without the rage, plenty of CR appropriate foes are 1 hit wonders. But the stuff that the Barbarian is mowing down without difficulty is putting up a pretty stiff fight for everyone else except maybe the other front line fighter.</p><p></p><p>The difficulty, I find, is the razor thin margin for error when putting together an encounter. If the Barbarian stays in the fight for 5 rounds, he has taken out at least 4 opponents. But if that first opponent hits a solid critical in the 1st round, what then? I don't like breaking out the dice for combats unless the PC's have a reasonable chance of losing. Otherwise, I am just slowing down the game by running a fight. And if I manage to put the barbarian down early, what was a reasonably challenging fight suddenly becomes a life or death struggle.</p><p></p><p>Once you hit level 3, there is more leeway to run a couple of encounters in one day. And I am less hesitant to do things like toss out a Sorcerer with Sleep against the players, since I am pretty sure I wont wipe the party with it.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 3674783, member: 704"] Several combats in one day is a bit difficult to make work for levels 1 and 2. Its not really even all about the Barbarians rage ability. Even without the rage, plenty of CR appropriate foes are 1 hit wonders. But the stuff that the Barbarian is mowing down without difficulty is putting up a pretty stiff fight for everyone else except maybe the other front line fighter. The difficulty, I find, is the razor thin margin for error when putting together an encounter. If the Barbarian stays in the fight for 5 rounds, he has taken out at least 4 opponents. But if that first opponent hits a solid critical in the 1st round, what then? I don't like breaking out the dice for combats unless the PC's have a reasonable chance of losing. Otherwise, I am just slowing down the game by running a fight. And if I manage to put the barbarian down early, what was a reasonably challenging fight suddenly becomes a life or death struggle. Once you hit level 3, there is more leeway to run a couple of encounters in one day. And I am less hesitant to do things like toss out a Sorcerer with Sleep against the players, since I am pretty sure I wont wipe the party with it. END COMMUNICATION [/QUOTE]
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