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<blockquote data-quote="Celebrim" data-source="post: 4281183" data-attributes="member: 4937"><p>Once again, let me give the obvious answer that gets so many people's britches in a knot.</p><p></p><p>It's magic.</p><p></p><p>All the 4e classes are magic users. Classes like the rogue, fighter, and warlock differ only in that they have 'martial magic'. Wuxia-like magic developed from martial training is the default setting of 4e.</p><p></p><p>When the fighter swings his sword and damages the target even when he misses, how do you explain that? You could torture yourself with convoluted explanations that would require all sorts of situational exceptions, or you could do the obvious thing and take a page from Wuxia and say that the fighter has 'cut the wind' and that even when he misses the wind from his blow strikes the target. When the rogue unleashes a burst of metal shards or whatever so that he blasts a 15'x15' area, you could torture yourself trying to explain it realisticly or you could just describe it the way a japanese animator would animate it.</p><p></p><p>Fighters have weapon magic. That's why they can only use one each of thier weapon spells in each fight. That's why there are some weapon spells that tire them out to much to use them again without a long rest, but which do not physically tire them to any degree. They aren't fatigued. They are out of 'ki'. </p><p></p><p>Rogues have ninja magic.</p><p>Warlords have command magic.</p><p></p><p>It's that simple.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4281183, member: 4937"] Once again, let me give the obvious answer that gets so many people's britches in a knot. It's magic. All the 4e classes are magic users. Classes like the rogue, fighter, and warlock differ only in that they have 'martial magic'. Wuxia-like magic developed from martial training is the default setting of 4e. When the fighter swings his sword and damages the target even when he misses, how do you explain that? You could torture yourself with convoluted explanations that would require all sorts of situational exceptions, or you could do the obvious thing and take a page from Wuxia and say that the fighter has 'cut the wind' and that even when he misses the wind from his blow strikes the target. When the rogue unleashes a burst of metal shards or whatever so that he blasts a 15'x15' area, you could torture yourself trying to explain it realisticly or you could just describe it the way a japanese animator would animate it. Fighters have weapon magic. That's why they can only use one each of thier weapon spells in each fight. That's why there are some weapon spells that tire them out to much to use them again without a long rest, but which do not physically tire them to any degree. They aren't fatigued. They are out of 'ki'. Rogues have ninja magic. Warlords have command magic. It's that simple. [/QUOTE]
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