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Hardest to Visualize Power
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<blockquote data-quote="Celebrim" data-source="post: 4281270" data-attributes="member: 4937"><p>Personally, I didn't think it was appropriate even for that.</p><p></p><p>I thought it was appropriate for a 'smoke grenade'. I can easily imagine it as a 'smoke grenade', and the whole 'ninja drops a smoke grenade and no one can see bit' is a trope of the genera. </p><p></p><p>The problem with that flavor - and I'm pretty sure that that flavor is where the power came from - is that it raises more problems than it solves. Where do the grenades come from? Why can't I use more than one per encounter? Why can't I use more than one at a time? And so forth.</p><p></p><p>So they kept the power and dropped the flavor. The hard to envision new flavor is just something that they whitewashed on to the old power. The key to playing 4e is to not ask questions. Trying to envision or narrate this power goes against the grain of 4e's design.</p><p></p><p>For example, even if we can narrate it as 'He takes 4 daggers' and flings them accurately into the eyes of his enemies', what's so freaking tiring about that that he can't try it again next round? Or why can't he fling 2 daggers this round, and then two daggers the next? Or why can't he make a single more accurate throw at the eyes of his opponent 20' away?</p><p></p><p>Magic.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4281270, member: 4937"] Personally, I didn't think it was appropriate even for that. I thought it was appropriate for a 'smoke grenade'. I can easily imagine it as a 'smoke grenade', and the whole 'ninja drops a smoke grenade and no one can see bit' is a trope of the genera. The problem with that flavor - and I'm pretty sure that that flavor is where the power came from - is that it raises more problems than it solves. Where do the grenades come from? Why can't I use more than one per encounter? Why can't I use more than one at a time? And so forth. So they kept the power and dropped the flavor. The hard to envision new flavor is just something that they whitewashed on to the old power. The key to playing 4e is to not ask questions. Trying to envision or narrate this power goes against the grain of 4e's design. For example, even if we can narrate it as 'He takes 4 daggers' and flings them accurately into the eyes of his enemies', what's so freaking tiring about that that he can't try it again next round? Or why can't he fling 2 daggers this round, and then two daggers the next? Or why can't he make a single more accurate throw at the eyes of his opponent 20' away? Magic. [/QUOTE]
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