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HARN helped me become a better DM!
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<blockquote data-quote="Valmur_Dwur" data-source="post: 313375" data-attributes="member: 5065"><p>Ok here's confrontational, Harn sucks! But not really<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> There is a Harn D20 suppliment out that I picked up. It's good but not what I wanted in my Greyhawk world<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I think honestly though KK that the reason Harn works so well for you and your group you alluded too. The 20 years of nothing but the DnD stuff. By transplanting worlds and campaigns plus the fact that you took over for a burnt out DM makes everything seem new. This is how DnD or any RP system looks to a newbie. Wow I can cast magic missile? I cast it at the Darkness<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Not slamming your game just giving you a different spin on what is going on. When 3e DnD came out everyone was gushing. Now the honeymoon is over and people are starting to find the flaws. And there are flaws in every RP system ever made. It's just what you do with it<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Happy Gaming!</p></blockquote><p></p>
[QUOTE="Valmur_Dwur, post: 313375, member: 5065"] Ok here's confrontational, Harn sucks! But not really:D There is a Harn D20 suppliment out that I picked up. It's good but not what I wanted in my Greyhawk world:p I think honestly though KK that the reason Harn works so well for you and your group you alluded too. The 20 years of nothing but the DnD stuff. By transplanting worlds and campaigns plus the fact that you took over for a burnt out DM makes everything seem new. This is how DnD or any RP system looks to a newbie. Wow I can cast magic missile? I cast it at the Darkness:D Not slamming your game just giving you a different spin on what is going on. When 3e DnD came out everyone was gushing. Now the honeymoon is over and people are starting to find the flaws. And there are flaws in every RP system ever made. It's just what you do with it:D Happy Gaming! [/QUOTE]
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