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Harniacs vs. d20/D&D players
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<blockquote data-quote="Ristamar" data-source="post: 262646" data-attributes="member: 1207"><p>Just out of curiosity, why is this so special? If a DM has the time and inclination and isn't put off by doing a little research, he can add those details and more to his own D&D campaign (the task becomes less formidable with the assistance of players). It's not like Harn has exclusive rights to minute and extraneous details. Any capable publisher can release a d20 setting with such details if they're willing and they think it'll sell.</p><p></p><p>If you want to show how Harn differentiates from D&D and other RPG's, tell me about the mechanics, the core of the system, how tasks are resolved, etc. and how this all meshes with the setting to create an enjoyable experience. Simply saying over and over that it is extremely detailed and/or realistic fantasy (isn't that a bit of an oxymoron?) generally only garners a response of "big frickin' deal" from me, since it's merely a piece of the overall package.</p></blockquote><p></p>
[QUOTE="Ristamar, post: 262646, member: 1207"] Just out of curiosity, why is this so special? If a DM has the time and inclination and isn't put off by doing a little research, he can add those details and more to his own D&D campaign (the task becomes less formidable with the assistance of players). It's not like Harn has exclusive rights to minute and extraneous details. Any capable publisher can release a d20 setting with such details if they're willing and they think it'll sell. If you want to show how Harn differentiates from D&D and other RPG's, tell me about the mechanics, the core of the system, how tasks are resolved, etc. and how this all meshes with the setting to create an enjoyable experience. Simply saying over and over that it is extremely detailed and/or realistic fantasy (isn't that a bit of an oxymoron?) generally only garners a response of "big frickin' deal" from me, since it's merely a piece of the overall package. [/QUOTE]
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