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*TTRPGs General
Harniacs vs. d20/D&D players
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<blockquote data-quote="Psion" data-source="post: 262892" data-attributes="member: 172"><p>Because it's the one true way, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p></p><p>I have Harn, and have read it (obviously). It's interesting, I even stole a few things from it. But nothing that was going to make me put my game down, and nothing that was that out-of-whack with the way I already gamed.</p><p></p><p>And no, I did not find the writing style that different than D&D. You sound like you are trying to assign objective merit to your opinions.</p><p></p><p>(I did find some of their font decisions a little wacky, however).</p><p></p><p></p><p></p><p>Uh, because it's not. What it's INTENDED to do is to use in any way you feel comfortable. And it accomodates many different angles. Flip open your DMG and read the part about "deep immersion roleplaying", and tell me that was not one of the possible intended modes of play.</p><p></p><p>I thought the little backstory book that came with Diablo II was pretty interesting. I was hoping that when they did the D&D diablo to, they would flesh out those ideas and make it into the type of living breathing setting that I expect from D&D.</p><p></p><p>Alas, my disappointment was that they didn't. The Diablo II books for D&D <em>WAS</em> just Diablo II P&P.</p><p></p><p>Sorry, KK. I consider this mentality entirely within the venue of yourself and your group, because it just doesn't pan out in most of the adult groups I have played with. You might consider the fact that your view is less than universal.</p></blockquote><p></p>
[QUOTE="Psion, post: 262892, member: 172"] Because it's the one true way, right? :rolleyes: I have Harn, and have read it (obviously). It's interesting, I even stole a few things from it. But nothing that was going to make me put my game down, and nothing that was that out-of-whack with the way I already gamed. And no, I did not find the writing style that different than D&D. You sound like you are trying to assign objective merit to your opinions. (I did find some of their font decisions a little wacky, however). Uh, because it's not. What it's INTENDED to do is to use in any way you feel comfortable. And it accomodates many different angles. Flip open your DMG and read the part about "deep immersion roleplaying", and tell me that was not one of the possible intended modes of play. I thought the little backstory book that came with Diablo II was pretty interesting. I was hoping that when they did the D&D diablo to, they would flesh out those ideas and make it into the type of living breathing setting that I expect from D&D. Alas, my disappointment was that they didn't. The Diablo II books for D&D [i]WAS[/i] just Diablo II P&P. Sorry, KK. I consider this mentality entirely within the venue of yourself and your group, because it just doesn't pan out in most of the adult groups I have played with. You might consider the fact that your view is less than universal. [/QUOTE]
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