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Harniacs vs. d20/D&D players
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<blockquote data-quote="Patrick-S&amp;S" data-source="post: 263631" data-attributes="member: 4633"><p>An excellent adventure if there ever was one. However Auran did do one adventure for Hârn as well before Guardian and Shadowlands, so there is bound to be some influences from the Hârn settings, especially since Guardian was intended to be a Hârn adventure from the start. From what I understand the people at Auran are Hârnfans but that is not really the point. I think that a few people on these boards do not really recognize Hârn as a compatible setting with the D&D rules.</p><p></p><p>Nothing could be more from the truth I can assure you. Sure you would need a few guides and such, but that is expected, and you would probably have to change the tone of your game a little. But other than that there is nothing wrong with combining the two. In fact I am advocating that you should. If you are interested, flames aside, please have a visit at either my site (link below) or harnlink.com. You would find that there is a whole new world there without having to change from your D&D rules.</p><p></p><p>Oh, and BTW Psion, the reason I wrote that Hârn was written with a more "evolved" English, is because the old geezer who wrote it from the start is a professor in medieval history and mythology, and he didn't bother to express himself in a more regular English style. If that is good or bad is up to the beholder, but for the historicans and those looking for a different game, it is a dream. Not everybody's dream but at least a handful.</p></blockquote><p></p>
[QUOTE="Patrick-S&S, post: 263631, member: 4633"] An excellent adventure if there ever was one. However Auran did do one adventure for Hârn as well before Guardian and Shadowlands, so there is bound to be some influences from the Hârn settings, especially since Guardian was intended to be a Hârn adventure from the start. From what I understand the people at Auran are Hârnfans but that is not really the point. I think that a few people on these boards do not really recognize Hârn as a compatible setting with the D&D rules. Nothing could be more from the truth I can assure you. Sure you would need a few guides and such, but that is expected, and you would probably have to change the tone of your game a little. But other than that there is nothing wrong with combining the two. In fact I am advocating that you should. If you are interested, flames aside, please have a visit at either my site (link below) or harnlink.com. You would find that there is a whole new world there without having to change from your D&D rules. Oh, and BTW Psion, the reason I wrote that Hârn was written with a more "evolved" English, is because the old geezer who wrote it from the start is a professor in medieval history and mythology, and he didn't bother to express himself in a more regular English style. If that is good or bad is up to the beholder, but for the historicans and those looking for a different game, it is a dream. Not everybody's dream but at least a handful. [/QUOTE]
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