Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Harniacs vs. d20/D&D players
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kaptain_Kantrip" data-source="post: 264287" data-attributes="member: 546"><p>Perhaps I let my enthusiasm cloud some of my statements--flaming or insulting anyone was not my intention--so I certainly apologize to anyone who was offended. However, I do think a lot of what I said was immediately misconstrued or intentionally twisted to fan the flames.</p><p></p><p>It is almost impossible to explain the difference between Harn (the rules independent setting) and any of D&D's settings without ruffling feathers. The same goes for comparing the HarnMaster rules system and D&D rules. Saying that Harn is written for a higher level of reading comprehension (true) is immediately twisted around into "Harn is for smart people, D&D is for dummies." I don't believe I ever said that, and if I did (being too lazy to reread all my posts) I apologize, for that would be a blatant mischaracterization of D&D players. SHARK perhaps summed up my opinions best, and I thank him for "interpreting" my position into more palatable terms.</p><p></p><p>I have a ton of d20 and D&D material; I still game it and enjoy it, but simply prefer a lower fantasy, grittier, more realistic setting (and rules) right now. 3e has burned me out in record time on high fantasy.</p><p></p><p>Psion: A clarification--I said "Much of the third party product is high fantasy hack-n-slash" and I stand by this statement. Some product isn't, such as the ones you mentioned, or 3 Days To Kill by Atlas, or Shades of Gray by Auran (originally a Harn.de adventure called Web of the Widow on CD-Rom), but most of it is high fantasy, and assumes everyone is playing such, because that is the type of game supported by WoTC and their "back to the dungeon" (video game) mentality in designing 3e.</p><p></p><p>3e and d20 can certainly be used to play other than high fantasy, but it works best in its basic (unaltered) form for cinematic, heroic, four-color comic book, high fantasy games like D&D or Spycraft. It must be radically altered (such as in Call of Cthulhu) in order to work in darker, grittier games. I'm talking about character creation, classes and magic, which resemble little of their D&D counterparts in Cthulhu. That WoTC did such a great job bending and twisting d20 to fit Cthulhu is testimony to the flexibility of the rules. I never said d20 was for morons, or little kids. It's written to be accessible to teenagers (target audience), which means it is easily understood by the most number of people. That's a strength and a weakness. Harn, being more complicated (and written by a curmudgeonly medieval history professor), is written for college age/educated types (target audience), which means it is understood by a much smaller number of people. This is a strength and a weakness. Playing D&D does not make you dumber than one playing Harn, and playing Harn does not make you smarter than one playing D&D. </p><p></p><p>I'm playing d20 rules (tweaked) mixed with other d20: Cthulhu, Spycraft, Swashbuckling Adventures and Fading Suns for my game set in Harn. I had to mix-n-match feats, classes and magic to get the type of game feel I wanted. HarnMaster would probably be better for gaming Harn, but I'm waiting for the new fourth edition to come out before switching from d20.</p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 264287, member: 546"] Perhaps I let my enthusiasm cloud some of my statements--flaming or insulting anyone was not my intention--so I certainly apologize to anyone who was offended. However, I do think a lot of what I said was immediately misconstrued or intentionally twisted to fan the flames. It is almost impossible to explain the difference between Harn (the rules independent setting) and any of D&D's settings without ruffling feathers. The same goes for comparing the HarnMaster rules system and D&D rules. Saying that Harn is written for a higher level of reading comprehension (true) is immediately twisted around into "Harn is for smart people, D&D is for dummies." I don't believe I ever said that, and if I did (being too lazy to reread all my posts) I apologize, for that would be a blatant mischaracterization of D&D players. SHARK perhaps summed up my opinions best, and I thank him for "interpreting" my position into more palatable terms. I have a ton of d20 and D&D material; I still game it and enjoy it, but simply prefer a lower fantasy, grittier, more realistic setting (and rules) right now. 3e has burned me out in record time on high fantasy. Psion: A clarification--I said "Much of the third party product is high fantasy hack-n-slash" and I stand by this statement. Some product isn't, such as the ones you mentioned, or 3 Days To Kill by Atlas, or Shades of Gray by Auran (originally a Harn.de adventure called Web of the Widow on CD-Rom), but most of it is high fantasy, and assumes everyone is playing such, because that is the type of game supported by WoTC and their "back to the dungeon" (video game) mentality in designing 3e. 3e and d20 can certainly be used to play other than high fantasy, but it works best in its basic (unaltered) form for cinematic, heroic, four-color comic book, high fantasy games like D&D or Spycraft. It must be radically altered (such as in Call of Cthulhu) in order to work in darker, grittier games. I'm talking about character creation, classes and magic, which resemble little of their D&D counterparts in Cthulhu. That WoTC did such a great job bending and twisting d20 to fit Cthulhu is testimony to the flexibility of the rules. I never said d20 was for morons, or little kids. It's written to be accessible to teenagers (target audience), which means it is easily understood by the most number of people. That's a strength and a weakness. Harn, being more complicated (and written by a curmudgeonly medieval history professor), is written for college age/educated types (target audience), which means it is understood by a much smaller number of people. This is a strength and a weakness. Playing D&D does not make you dumber than one playing Harn, and playing Harn does not make you smarter than one playing D&D. I'm playing d20 rules (tweaked) mixed with other d20: Cthulhu, Spycraft, Swashbuckling Adventures and Fading Suns for my game set in Harn. I had to mix-n-match feats, classes and magic to get the type of game feel I wanted. HarnMaster would probably be better for gaming Harn, but I'm waiting for the new fourth edition to come out before switching from d20. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Harniacs vs. d20/D&D players
Top