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Harnmaster...a more mature and complex rpg?
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<blockquote data-quote="Balesir" data-source="post: 6101465" data-attributes="member: 27160"><p>I, too, play, run and enjoy HM a great deal (hi, Ketherian!). It's not even a tiny bit like D&D - it wasn't intended to be and it can be really painful trying to make it be that way. As a "world exploration as a member of the world's society" game, though, it's great.</p><p></p><p>I'm pretty leery of calling it "mature" - I think D&D can be played in a pretty mature way, as can most RPGs. I'm not sure such a claim has much meaning. But it does create resolutions that are much more "messy" and ambiguous than many other RPGs, and that can make the game world feel a lot more "real" and interesting to explore.</p><p></p><p>Oh, and to the person asking "is casting magic in towns legal"? It depends on the jurisdiction and law enforcement of the precise place you are casting, but in general, not as such... The law in many places is that "the casting of inimical spells and disposing of souls" are illegal; other types of magic are legal. The issue will be, however, that it relies far more on how witnesses <em>perceive</em> your actions than on any "scientific" facts about what you did. Bear in mind that most of the witnesses will be utterly ignorant about "Pvaric Philosophy" and such like; you can go ahead and cast, but you might be courting disaster unless you are <em>very</em> guarded indeed...</p><p></p><p>P.S. - to echo Ketherian, please feel free to ask questions!</p></blockquote><p></p>
[QUOTE="Balesir, post: 6101465, member: 27160"] I, too, play, run and enjoy HM a great deal (hi, Ketherian!). It's not even a tiny bit like D&D - it wasn't intended to be and it can be really painful trying to make it be that way. As a "world exploration as a member of the world's society" game, though, it's great. I'm pretty leery of calling it "mature" - I think D&D can be played in a pretty mature way, as can most RPGs. I'm not sure such a claim has much meaning. But it does create resolutions that are much more "messy" and ambiguous than many other RPGs, and that can make the game world feel a lot more "real" and interesting to explore. Oh, and to the person asking "is casting magic in towns legal"? It depends on the jurisdiction and law enforcement of the precise place you are casting, but in general, not as such... The law in many places is that "the casting of inimical spells and disposing of souls" are illegal; other types of magic are legal. The issue will be, however, that it relies far more on how witnesses [I]perceive[/I] your actions than on any "scientific" facts about what you did. Bear in mind that most of the witnesses will be utterly ignorant about "Pvaric Philosophy" and such like; you can go ahead and cast, but you might be courting disaster unless you are [I]very[/I] guarded indeed... P.S. - to echo Ketherian, please feel free to ask questions! [/QUOTE]
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Harnmaster...a more mature and complex rpg?
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