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HARNMASTER Good RPG System?
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<blockquote data-quote="Balesir" data-source="post: 6296047" data-attributes="member: 27160"><p>HârnMaster is one of my two favourite roleplaying systems, but you really need to understand what it's for.</p><p></p><p>If you want high heroics and balanced, powerful characters - HM isn't the system you want. If you want fine control over your character and the concept around which they are formed - HM isn't the system you want. But there are other systems that do those things well, and what HM does well, it does superbly.</p><p></p><p>HM is about "living the life" of a character. Hârn as a setting is so real you can almost touch it, and HM was the system written specifically to support and enhance that style of gaming. That's not to say it can't do other settings - one of the guys on the Lythia.com HârnForum ran a series of sessions in the Forgotten Realms using it - but the feel of the rules is of gritty, hard bitten fantasy. With the resources available for Hârn you can as well run a game of manor lords, peasants and inkeepers* as "adventurers".</p><p></p><p>Note that, due to various disagreements before the creator of Hârn died, there are two sources and versions of Hârn material. <a href="http://www.kelestia.com/" target="_blank">This one</a> is Robin's own site, now maintained by fans, and sells the "author's cut" version of the rules. <a href="http://www.columbiagames.com/" target="_blank">This one</a> is the original publisher of Hârn, with whom Robin fell out, and they have updated/expanded versions of much of the original stuff. Columbia covers mainly the original island of Hârn itself, whereas Kelestia have regional modules (finished or roughed/mapped out by Robin before he died) for Venarive, the continent East of Hârn and Ivinia, and Anzeloria, the tropical lands south of Venarive. There is also <a href="http://www.lythia.com/" target="_blank">this site</a>, run by fans, that includes an absolute ton of (free) stuff - scenarios, settlements, houserules, maps and scholarly studies of geology and langauges, etc. - written by fans and a forum where lots of friendly folk will answer questions and share their (considerable) wisdom.</p><p></p><p>If Hârn interests you, there is a rich wealth of stuff to immerse yourself in. Enjoy.</p><p></p><p></p><p></p><p>*: Yes, I have either run or played in all of these. I occasionally run a convention scenario where the PCs are all peasants, just to show that it can be fun.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6296047, member: 27160"] HârnMaster is one of my two favourite roleplaying systems, but you really need to understand what it's for. If you want high heroics and balanced, powerful characters - HM isn't the system you want. If you want fine control over your character and the concept around which they are formed - HM isn't the system you want. But there are other systems that do those things well, and what HM does well, it does superbly. HM is about "living the life" of a character. Hârn as a setting is so real you can almost touch it, and HM was the system written specifically to support and enhance that style of gaming. That's not to say it can't do other settings - one of the guys on the Lythia.com HârnForum ran a series of sessions in the Forgotten Realms using it - but the feel of the rules is of gritty, hard bitten fantasy. With the resources available for Hârn you can as well run a game of manor lords, peasants and inkeepers* as "adventurers". Note that, due to various disagreements before the creator of Hârn died, there are two sources and versions of Hârn material. [URL="http://www.kelestia.com/"]This one[/URL] is Robin's own site, now maintained by fans, and sells the "author's cut" version of the rules. [URL="http://www.columbiagames.com/"]This one[/URL] is the original publisher of Hârn, with whom Robin fell out, and they have updated/expanded versions of much of the original stuff. Columbia covers mainly the original island of Hârn itself, whereas Kelestia have regional modules (finished or roughed/mapped out by Robin before he died) for Venarive, the continent East of Hârn and Ivinia, and Anzeloria, the tropical lands south of Venarive. There is also [URL="http://www.lythia.com/"]this site[/URL], run by fans, that includes an absolute ton of (free) stuff - scenarios, settlements, houserules, maps and scholarly studies of geology and langauges, etc. - written by fans and a forum where lots of friendly folk will answer questions and share their (considerable) wisdom. If Hârn interests you, there is a rich wealth of stuff to immerse yourself in. Enjoy. *: Yes, I have either run or played in all of these. I occasionally run a convention scenario where the PCs are all peasants, just to show that it can be fun. [/QUOTE]
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