Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Harry Potter 4e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hekate" data-source="post: 4523684" data-attributes="member: 79147"><p>First post!</p><p> </p><p>I'm really hoping someone works on this, and I'd like to kick in my two knuts as well. My Potter-fu is strong, so if there's anyone organizing this, please contact me.</p><p> </p><p>May I suggest that there be a list of the "standard spells" (the ones that are taught in school as part of the regular curriculum, like <em>Lumos</em>, <em>Wingardium Leviosa</em>, and <em>Accio</em> - most of them would be utility spells) and spells that are taught outside the regular curriculum (like the Patronus, <em>Alohomora</em>, <em>Serpensortia</em>, and most of the combat spells). There could be specialized "House" lists of spells commonly known to members of particular Houses. The really dangerous and/or useful spells are generally encountered out of class time, for some reason, so locating/researching/finding someone to teach you an advanced spell could be an important part of the game. From what I see of 4e, though, you don't really have to "learn" magic anymore, you just get the spells automatically when you level up. Back when I started playing (in the antediluvian era), you used to have to find another wizard to teach you spells and/or get them from scrolls and spellbooks - that was why spellbooks were so valuable - but that slowed things down after a while so that mechanic just went by the wayside. That would probably have to be reinstituted here. Someone like Hermione, with serious research skills, would be able to fish appropriate spells out of the huge but unorganized Hogwarts Library, learn them herself, and teach them to others. She might have a huge list of known spells, but have no more at-will, encounter or daily spells than anyone else. Alternatively, when you learn any spell, it starts as a Daily, then when you use it a certain number of times successfully, it becomes an Encounter, then eventually an At-Will. Thus each PC would develop an individualized "library" of spells which would vary from everyone else's, and their favorite, most used spells would be at-wills (e.g., Harry can do a Patronus at-will, but very few other people can - or need to - do it that well).</p><p> </p><p>And while the charms, curses and jinxes are fairly easy, how would Transfiguration be handled?</p></blockquote><p></p>
[QUOTE="Hekate, post: 4523684, member: 79147"] First post! I'm really hoping someone works on this, and I'd like to kick in my two knuts as well. My Potter-fu is strong, so if there's anyone organizing this, please contact me. May I suggest that there be a list of the "standard spells" (the ones that are taught in school as part of the regular curriculum, like [I]Lumos[/I], [I]Wingardium Leviosa[/I], and [I]Accio[/I] - most of them would be utility spells) and spells that are taught outside the regular curriculum (like the Patronus, [I]Alohomora[/I], [I]Serpensortia[/I], and most of the combat spells). There could be specialized "House" lists of spells commonly known to members of particular Houses. The really dangerous and/or useful spells are generally encountered out of class time, for some reason, so locating/researching/finding someone to teach you an advanced spell could be an important part of the game. From what I see of 4e, though, you don't really have to "learn" magic anymore, you just get the spells automatically when you level up. Back when I started playing (in the antediluvian era), you used to have to find another wizard to teach you spells and/or get them from scrolls and spellbooks - that was why spellbooks were so valuable - but that slowed things down after a while so that mechanic just went by the wayside. That would probably have to be reinstituted here. Someone like Hermione, with serious research skills, would be able to fish appropriate spells out of the huge but unorganized Hogwarts Library, learn them herself, and teach them to others. She might have a huge list of known spells, but have no more at-will, encounter or daily spells than anyone else. Alternatively, when you learn any spell, it starts as a Daily, then when you use it a certain number of times successfully, it becomes an Encounter, then eventually an At-Will. Thus each PC would develop an individualized "library" of spells which would vary from everyone else's, and their favorite, most used spells would be at-wills (e.g., Harry can do a Patronus at-will, but very few other people can - or need to - do it that well). And while the charms, curses and jinxes are fairly easy, how would Transfiguration be handled? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Harry Potter 4e
Top