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D&D Older Editions, OSR, & D&D Variants
Harry Potter 4E
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<blockquote data-quote="Nichwee" data-source="post: 5884329" data-attributes="member: 84242"><p>I would set it after the books (so any knowledge from the books is valid but not up to date) and have them maybe trying to track some of the last DeathEaters that escaped after the Battle Of Hogwarts. They can be getting rumours of activity in Sherwood Forest and local muggles are atesting it to the ghosts of the RobinHood era. </p><p>This post-Harry era also explains why a HalfGiant is allowed in the Aurors when PotterWorld was mostly anti-giant. (Ditto the HalfVeela, but less so as humans are unfairly inclined to accept good-looking oddness over "freaky" oddness).</p><p></p><p>Remember the players are the good guys and as such power selection should be mostly about containment more than damage (though Aurors can be going for "Kid gloves are off until they are down."), and remind the players that all powers can be used for "knockout" not kill, by RAW.</p><p></p><p>Remember to put a Potter flavour on things that get done to maintain the feel. </p><p>Retrained = Incarerous. </p><p>Dominate = Imperious. </p><p>Dazed = Confundus. </p><p>Petrified = Petrificus Totalus (except when a basilisk does it). </p><p>Granted Saves vs conditions = Finite Incantartum.</p><p>Majestic Word = Cheering Charms (for replenishing non-bloodied exhaustion HP damage), Quick bone repairs , Etc.</p><p>Granted Defences/To Hit = Luck charms, Protego, Etc.</p><p>Alchemy = Potions</p><p>Nature Skill = Herbology Checks</p><p>Monster Knowledge Checks = Remebering DADA/Care of Magical Creatures as appropriate (DADA for evil/sentient things CoMC for Unaligned/beast things)</p><p>......</p><p></p><p>################################################################################################</p><p></p><p>For wands I would look at doing them by specialty and give them an power, and a propety of cool. For example:</p><p></p><p>Charms Wand (Springy, Unicorn Hair iirc)</p><p>Power: Has a Wizard (or other suitable arcane) Utility in it.</p><p>Property: All Utilities can be regained on a D20 roll made after expending them (10+ for an Enc, 15+ for a Daily)</p><p></p><p>Tranfigurations Wand (Rigid, Dragon Heartstring)</p><p>Power: A Conjuration/Summoning power.</p><p>Property: Summons/Conjurations are better (creature things have +1 to Hit and 10THP, walls = +1 length, etc)</p><p></p><p>DADA Wand (Pheonix Feather)</p><p>Power: Staff Of Defence/Shield or similar</p><p>Property: +1 to all defences vs arcane attacks when bloodied</p><p></p><p>Healing Magic Wand (No clue)</p><p>Power: A Heal Skill Utility</p><p>Propety: The Heal Skill may be used as a move action at upto Range 5.</p><p></p><p>Combat Wand (Flexible)</p><p>Power: A cool single target attack power</p><p>Property: Impose a -2 to save from effects caused by this wand, and -1 to hit UEONT if no save was imposed by a power that hit used through tthis wand.</p><p></p><p>BadGuys Wand (No Clue, Dragon Heartstring would be my guess)</p><p>Power: Something that can be harsh if it works, maybe a dominate power (Imperious)</p><p>Property: Bonus damage or some such on attacks.</p><p></p><p>##################################################################################################</p><p></p><p>Remember to throw in items like Broom Of Flying [MME] (maybe grades of it for Cleansweeps to Firebolts so it doesn't have to be a Lvl 15 item) and Cloak Of Invis (not an uber version like Harry had tho).</p><p></p><p>Probably a good plan to give out some potions that fix minor issues/give minor bonuses as basic "Auror Gear". Potions are common in PotterWorld.</p><p></p><p>##################################################################################################</p><p></p><p>For Half-Veela you may want to use the Hamadryad race from HotFeywild (It gets a beauty-based racial power; if you restrict them to only the Spellbinding Beauty half of it. And can choose bonus Cha.).</p><p></p><p>May also be worth looking at any Racial utilities you can give the HalfGiant and HalfVeela to play up their origins a bit. Ditto racial feats that play nicely.</p><p></p><p>##################################################################################################</p><p></p><p>Give DeathEater mobs, or badass ones at least, a Recharge power (on a 6) Avada Kadavra (make exact stats level appropriate):</p><p>Attack - 2 vs Reflex (AK takes a lot of umph to do well so it gets a loss of accuracy, in 4ed terms, imo)</p><p>Hit: Mid-High Damage</p><p>Special: If this attack reduces you to less than zero HP you die.</p><p>------------------------ This is risky but it gives you a chance to live up to the hype of AK without being too risky (as players can heal quite well), and you know the players will get the idea when you say "And he thrust his wand at you and shouts 'Avada Kadavra' as he ....". Works best if a mob starts with this (when it has no chance to kill) and identifies that mob as a BigBad of the event ------------------------</p><p>If you remind peeps that HP in 4thEd are not always damage this can cover the idea AK isn't always insta-death, only when all your ability to roll out the way, and your luck, has run out. Remember to describe it as such when it "hits" the Ref Defense. So an hit that won't reduce to 0Hp is described as "You just duck out of the way; but it takes a lot out of you, you aren't sure you could do that again, but you also know that if that spell had actually struck you it would all be over." Then a heal could be a shot of adrenaline, or a cheering charm or actual magic healing.</p><p></p><p>###################################################################################################</p><p></p><p>Don't forget to include recognisable monsters from the books :</p><p>Acromantulas (The MM has lots of giant spiders)</p><p>Giants</p><p>Basilisks</p><p>Dementors (Wraiths or some such undead should do)</p><p>Dragons (not many)</p><p>Pixies/Moxies (any Fey small humanoid should do)</p><p>Inferi (Zombies)</p><p>Werewolves (may want to include these in human mode as well as werewolf mode - or mention they have heard of Remus, as well as Greyback - to impose moral issues)</p><p></p><p>###################################################################################################</p><p></p><p>Ok that is all I can think of for now (will probably add more as I think of it)</p></blockquote><p></p>
[QUOTE="Nichwee, post: 5884329, member: 84242"] I would set it after the books (so any knowledge from the books is valid but not up to date) and have them maybe trying to track some of the last DeathEaters that escaped after the Battle Of Hogwarts. They can be getting rumours of activity in Sherwood Forest and local muggles are atesting it to the ghosts of the RobinHood era. This post-Harry era also explains why a HalfGiant is allowed in the Aurors when PotterWorld was mostly anti-giant. (Ditto the HalfVeela, but less so as humans are unfairly inclined to accept good-looking oddness over "freaky" oddness). Remember the players are the good guys and as such power selection should be mostly about containment more than damage (though Aurors can be going for "Kid gloves are off until they are down."), and remind the players that all powers can be used for "knockout" not kill, by RAW. Remember to put a Potter flavour on things that get done to maintain the feel. Retrained = Incarerous. Dominate = Imperious. Dazed = Confundus. Petrified = Petrificus Totalus (except when a basilisk does it). Granted Saves vs conditions = Finite Incantartum. Majestic Word = Cheering Charms (for replenishing non-bloodied exhaustion HP damage), Quick bone repairs , Etc. Granted Defences/To Hit = Luck charms, Protego, Etc. Alchemy = Potions Nature Skill = Herbology Checks Monster Knowledge Checks = Remebering DADA/Care of Magical Creatures as appropriate (DADA for evil/sentient things CoMC for Unaligned/beast things) ...... ################################################################################################ For wands I would look at doing them by specialty and give them an power, and a propety of cool. For example: Charms Wand (Springy, Unicorn Hair iirc) Power: Has a Wizard (or other suitable arcane) Utility in it. Property: All Utilities can be regained on a D20 roll made after expending them (10+ for an Enc, 15+ for a Daily) Tranfigurations Wand (Rigid, Dragon Heartstring) Power: A Conjuration/Summoning power. Property: Summons/Conjurations are better (creature things have +1 to Hit and 10THP, walls = +1 length, etc) DADA Wand (Pheonix Feather) Power: Staff Of Defence/Shield or similar Property: +1 to all defences vs arcane attacks when bloodied Healing Magic Wand (No clue) Power: A Heal Skill Utility Propety: The Heal Skill may be used as a move action at upto Range 5. Combat Wand (Flexible) Power: A cool single target attack power Property: Impose a -2 to save from effects caused by this wand, and -1 to hit UEONT if no save was imposed by a power that hit used through tthis wand. BadGuys Wand (No Clue, Dragon Heartstring would be my guess) Power: Something that can be harsh if it works, maybe a dominate power (Imperious) Property: Bonus damage or some such on attacks. ################################################################################################## Remember to throw in items like Broom Of Flying [MME] (maybe grades of it for Cleansweeps to Firebolts so it doesn't have to be a Lvl 15 item) and Cloak Of Invis (not an uber version like Harry had tho). Probably a good plan to give out some potions that fix minor issues/give minor bonuses as basic "Auror Gear". Potions are common in PotterWorld. ################################################################################################## For Half-Veela you may want to use the Hamadryad race from HotFeywild (It gets a beauty-based racial power; if you restrict them to only the Spellbinding Beauty half of it. And can choose bonus Cha.). May also be worth looking at any Racial utilities you can give the HalfGiant and HalfVeela to play up their origins a bit. Ditto racial feats that play nicely. ################################################################################################## Give DeathEater mobs, or badass ones at least, a Recharge power (on a 6) Avada Kadavra (make exact stats level appropriate): Attack - 2 vs Reflex (AK takes a lot of umph to do well so it gets a loss of accuracy, in 4ed terms, imo) Hit: Mid-High Damage Special: If this attack reduces you to less than zero HP you die. ------------------------ This is risky but it gives you a chance to live up to the hype of AK without being too risky (as players can heal quite well), and you know the players will get the idea when you say "And he thrust his wand at you and shouts 'Avada Kadavra' as he ....". Works best if a mob starts with this (when it has no chance to kill) and identifies that mob as a BigBad of the event ------------------------ If you remind peeps that HP in 4thEd are not always damage this can cover the idea AK isn't always insta-death, only when all your ability to roll out the way, and your luck, has run out. Remember to describe it as such when it "hits" the Ref Defense. So an hit that won't reduce to 0Hp is described as "You just duck out of the way; but it takes a lot out of you, you aren't sure you could do that again, but you also know that if that spell had actually struck you it would all be over." Then a heal could be a shot of adrenaline, or a cheering charm or actual magic healing. ################################################################################################### Don't forget to include recognisable monsters from the books : Acromantulas (The MM has lots of giant spiders) Giants Basilisks Dementors (Wraiths or some such undead should do) Dragons (not many) Pixies/Moxies (any Fey small humanoid should do) Inferi (Zombies) Werewolves (may want to include these in human mode as well as werewolf mode - or mention they have heard of Remus, as well as Greyback - to impose moral issues) ################################################################################################### Ok that is all I can think of for now (will probably add more as I think of it) [/QUOTE]
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