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Harry Potter, D&D, and the children's market
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<blockquote data-quote="JoeBlank" data-source="post: 3673823" data-attributes="member: 1806"><p>I got my 7-year-old son "A Practical Guide to Dragons" for his birthday, and he loved it. But he has already been playing D&D with his brothers and I. </p><p></p><p>As others have said, a game marketed to kids will likely fail. Kids want to do activities that they associate with being older than their actual age. Elementary school kids want to do whatever is cool for pre-teens to do, pre-teens want to do teenage activities, and teenagers want to do adult activities.</p><p></p><p>One can play most adult games at any age, once old enough to understand and grasp the rules. We still play monopoly and other simple board games, and they are not considered children's games. But if you market a game to pre-teens then only elementary school-age kids will want to play it, and even they will start thinking it is a "baby" game by the time they are 10. So your target audience pool has to be constantly renewed, which is best done by advertising, which most RPG companies can not afford.</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 3673823, member: 1806"] I got my 7-year-old son "A Practical Guide to Dragons" for his birthday, and he loved it. But he has already been playing D&D with his brothers and I. As others have said, a game marketed to kids will likely fail. Kids want to do activities that they associate with being older than their actual age. Elementary school kids want to do whatever is cool for pre-teens to do, pre-teens want to do teenage activities, and teenagers want to do adult activities. One can play most adult games at any age, once old enough to understand and grasp the rules. We still play monopoly and other simple board games, and they are not considered children's games. But if you market a game to pre-teens then only elementary school-age kids will want to play it, and even they will start thinking it is a "baby" game by the time they are 10. So your target audience pool has to be constantly renewed, which is best done by advertising, which most RPG companies can not afford. [/QUOTE]
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