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Harry Potter D20 (Mechanics posted)
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<blockquote data-quote="Marius Delphus" data-source="post: 892921" data-attributes="member: 447"><p>Not including the future, there are literally *several centuries* during which Hogwarts exists and Harry Potter doesn't that'd all be just wonderful for an RPG setting. What was Hogwarts like during the English Civil War? The Hundred Years War? Or the Victorian Era? The Edwardian Era? (Were wizards involved? If so, how, and how would it affect the school?) Or, on the magical side of things, any of the events mentioned by Professor Binns in History of Magic?</p><p></p><p>There's always Beauxbatons, about which we know practically nothing. Setting a campaign at Beauxbatons would dispense with much of the remaining "baggage" left over from moving into the past at Hogwarts: no Houses, no Sorting Hat... a very different setting with the same "feel."</p><p></p><p>Still, it's the magic system that'll require the most hand-tooling. I'd suggest having a look at not only Mage: TSC and Ars Magica, but also Ken Hood's Skills-n-Feats Psionics, available <a href="http://www.darkshire.org/~jhkim/rpg/srd/sleepingimperium/downloads.htm" target="_blank">here</a>. Stone Angel, you might not be able to use the actual feats and skills, but it does come to mind as an example of the sort of magic system it sounds like you're contemplating. And since psionics *is* merely magic with a different name... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Marius Delphus, post: 892921, member: 447"] Not including the future, there are literally *several centuries* during which Hogwarts exists and Harry Potter doesn't that'd all be just wonderful for an RPG setting. What was Hogwarts like during the English Civil War? The Hundred Years War? Or the Victorian Era? The Edwardian Era? (Were wizards involved? If so, how, and how would it affect the school?) Or, on the magical side of things, any of the events mentioned by Professor Binns in History of Magic? There's always Beauxbatons, about which we know practically nothing. Setting a campaign at Beauxbatons would dispense with much of the remaining "baggage" left over from moving into the past at Hogwarts: no Houses, no Sorting Hat... a very different setting with the same "feel." Still, it's the magic system that'll require the most hand-tooling. I'd suggest having a look at not only Mage: TSC and Ars Magica, but also Ken Hood's Skills-n-Feats Psionics, available [URL=http://www.darkshire.org/~jhkim/rpg/srd/sleepingimperium/downloads.htm]here[/URL]. Stone Angel, you might not be able to use the actual feats and skills, but it does come to mind as an example of the sort of magic system it sounds like you're contemplating. And since psionics *is* merely magic with a different name... :D [/QUOTE]
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