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Harshest House Rule (in use)?
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<blockquote data-quote="pukunui" data-source="post: 9483970" data-attributes="member: 54629"><p>Yeah nah. Any time I've had to roll for my PC's ability scores, my dice have inevitably undermined me, and I've ended up with the weakest PC in the group. I just don't enjoy that. I like to play competent characters, and having a debilitating weakness isn't something I'm interested in roleplaying.</p><p></p><p>As a DM, I've been using point buy / standard array and fixed hit points for the better part of 20 years now. It's never felt sterile to me.</p><p></p><p>That being said, I did experiment with a hybrid roll + point buy approach for a 3.5e campaign once. The idea was that you'd roll (4d6 drop lowest) for three ability scores, subtract the point buy value of those rolls from a total point amount,* then use the remainder to purchase the other three scores. A roll of 8 or below was worth 0 points, while a roll of 18 was worth 16 points. This allowed for greater variance (scores below 8 or above 15) while retaining some measure of fairness.</p><p></p><p><em>*Looking at my notes for that campaign, I was obviously feeling very generous back then because I gave them a pool of 36 points!</em></p></blockquote><p></p>
[QUOTE="pukunui, post: 9483970, member: 54629"] Yeah nah. Any time I've had to roll for my PC's ability scores, my dice have inevitably undermined me, and I've ended up with the weakest PC in the group. I just don't enjoy that. I like to play competent characters, and having a debilitating weakness isn't something I'm interested in roleplaying. As a DM, I've been using point buy / standard array and fixed hit points for the better part of 20 years now. It's never felt sterile to me. That being said, I did experiment with a hybrid roll + point buy approach for a 3.5e campaign once. The idea was that you'd roll (4d6 drop lowest) for three ability scores, subtract the point buy value of those rolls from a total point amount,* then use the remainder to purchase the other three scores. A roll of 8 or below was worth 0 points, while a roll of 18 was worth 16 points. This allowed for greater variance (scores below 8 or above 15) while retaining some measure of fairness. [I]*Looking at my notes for that campaign, I was obviously feeling very generous back then because I gave them a pool of 36 points![/I] [/QUOTE]
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