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<blockquote data-quote="barsoomcore" data-source="post: 3809518" data-attributes="member: 812"><p>A confident command of their own strengths. One artist that I've been watching for years now is Claudio Pozas. Seven years ago he did a set of character portraits for my game (which you can see in <a href="http://www.enworld.org/showthread.php?t=201115" target="_blank">my Story Hour thread</a>) -- and very fine illustrations they are, too. But if you compare them with his more recent stuff, especially, say <a href="http://www.enworld.org/showthread.php?t=204712" target="_blank">this image of an archer dealing with an angry giant</a>, it's clear to see that his illustration has moved beyond just being able to more or less accurately reproduce reality (figures that are properly proportioned, perspective that makes sense, good line quality, etc), and is now creating individualistic works that express HIM. Only Claudio could have done that archer image.</p><p></p><p>He's learning how to use his own strengths and is growing more and more confident in displaying them.</p><p></p><p>God no. It's the result of practice, of paying attention and of not giving up. I honestly think that what people call "talent" has more to do with determination than anything else. If you practice enough, with a clear eye and an honest heart, you will improve.</p><p></p><p>You're clearly improving as time goes by. Work on your strengths, work on your weaknesses, and don't get discouraged. You'll always be dissatisfied with your own work -- or at least you should be. But keep it up.</p><p></p><p>If I were to suggest something for you to work on it would be line quality. Pencil work is all well and good, but nothing lifts a good drawing into "great" land faster than expressive, confident linework. Learn how to ink properly and I believe you'll be very happy with the results.</p><p></p><p>I'll be keeping an eye on this thread, for sure, so please keep posting!</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 3809518, member: 812"] A confident command of their own strengths. One artist that I've been watching for years now is Claudio Pozas. Seven years ago he did a set of character portraits for my game (which you can see in [url=http://www.enworld.org/showthread.php?t=201115]my Story Hour thread[/url]) -- and very fine illustrations they are, too. But if you compare them with his more recent stuff, especially, say [url=http://www.enworld.org/showthread.php?t=204712]this image of an archer dealing with an angry giant[/url], it's clear to see that his illustration has moved beyond just being able to more or less accurately reproduce reality (figures that are properly proportioned, perspective that makes sense, good line quality, etc), and is now creating individualistic works that express HIM. Only Claudio could have done that archer image. He's learning how to use his own strengths and is growing more and more confident in displaying them. God no. It's the result of practice, of paying attention and of not giving up. I honestly think that what people call "talent" has more to do with determination than anything else. If you practice enough, with a clear eye and an honest heart, you will improve. You're clearly improving as time goes by. Work on your strengths, work on your weaknesses, and don't get discouraged. You'll always be dissatisfied with your own work -- or at least you should be. But keep it up. If I were to suggest something for you to work on it would be line quality. Pencil work is all well and good, but nothing lifts a good drawing into "great" land faster than expressive, confident linework. Learn how to ink properly and I believe you'll be very happy with the results. I'll be keeping an eye on this thread, for sure, so please keep posting! [/QUOTE]
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