Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Has 3E become too much like 2E yet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gothmog" data-source="post: 3352711" data-attributes="member: 317"><p>Convoluted in this case means that the rules and wording are often overly complex, and take three times as many words to convey the point as is necessary. I write and review scientific journal articles for a living, and trust me- those can get bad, and much of the 3E text in the books rivals long-winded researchers describing their results. The 1E DMG prose was flowery and somewhat stilted, but it had a certain kind of charm. The 3E books read like very badly written textbooks.</p><p></p><p>While its true people have different ideas what makes good literature, there is substantial disagreement. I find Hemingway, Fitzgerald, and Thoreau complete crap for example, but they are lauded as masters of the English language and great authors- go figure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Anyway, there is a large degree of variance between tone of RPG books- compare 3E books to the masterfully written Classic Deadlands, Savage Worlds, Ars Magica or Fading Suns for example. The difference is like night and day- those books inspire the imagination by their prose and cool ideas they present.</p><p></p><p>I know WotC is going to do what sells, and right now clumsily written textbooks of crunch with no or lame background info sells. I know there was a kneejerk reaction at the end of 2E when EVERY book had an excess of background info, but the pendulum has swung too far in the other direction. Even the art in 3E books takes out the background and setting- in most cases its a character against a blank white page, and only in a few recent books (mostly the environment series) are we starting to see full-page artwork showing characters in a world and interacting with it. Its fine to be able to detail a character to the nth degree with skills, feats, and prestige classes, but without some context or focus on his place in the world, its just a cumbersome list of facts and details that encourages players focus on their "builds".</p></blockquote><p></p>
[QUOTE="Gothmog, post: 3352711, member: 317"] Convoluted in this case means that the rules and wording are often overly complex, and take three times as many words to convey the point as is necessary. I write and review scientific journal articles for a living, and trust me- those can get bad, and much of the 3E text in the books rivals long-winded researchers describing their results. The 1E DMG prose was flowery and somewhat stilted, but it had a certain kind of charm. The 3E books read like very badly written textbooks. While its true people have different ideas what makes good literature, there is substantial disagreement. I find Hemingway, Fitzgerald, and Thoreau complete crap for example, but they are lauded as masters of the English language and great authors- go figure. :confused: Anyway, there is a large degree of variance between tone of RPG books- compare 3E books to the masterfully written Classic Deadlands, Savage Worlds, Ars Magica or Fading Suns for example. The difference is like night and day- those books inspire the imagination by their prose and cool ideas they present. I know WotC is going to do what sells, and right now clumsily written textbooks of crunch with no or lame background info sells. I know there was a kneejerk reaction at the end of 2E when EVERY book had an excess of background info, but the pendulum has swung too far in the other direction. Even the art in 3E books takes out the background and setting- in most cases its a character against a blank white page, and only in a few recent books (mostly the environment series) are we starting to see full-page artwork showing characters in a world and interacting with it. Its fine to be able to detail a character to the nth degree with skills, feats, and prestige classes, but without some context or focus on his place in the world, its just a cumbersome list of facts and details that encourages players focus on their "builds". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Has 3E become too much like 2E yet?
Top