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*Dungeons & Dragons
Has 5e become noise?
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<blockquote data-quote="aco175" data-source="post: 9774007" data-attributes="member: 27385"><p>It seems that the other companies that have 5e stuff also have their own world that said stuff is published for, but is also compatible with the rest. You just need to pull it out and work it into your world. You may also like that world more than your own or an official one. This also lets the 3pp make worlds/settings that fill a niche or idea that is not officially part of D&D. </p><p></p><p>I recall 10ish years ago when DMsGuild first opened and everyone could make stuff for D&D. It was just Forgotten Realms and people made adventures and a lot looked a bit cheap. People adapted to the market and made subclasses and spells and such. The covers got better and people found ways to make some money. Wizards opened more worlds like Grayhawk and people found ways to stand out and be something more. Today there is soo much stuff and places to make things for it feels a bit crowded. It is a good and bad thing. Some yuk and yum going on as well. </p><p></p><p>I do not have much 3pp stuff and only a handful of the official campaign books. I have the core plus the box sets that I find more useful. The internet seems to fill a lot of places I need with the lore and then I homebrew. I find there is not much you "need."</p></blockquote><p></p>
[QUOTE="aco175, post: 9774007, member: 27385"] It seems that the other companies that have 5e stuff also have their own world that said stuff is published for, but is also compatible with the rest. You just need to pull it out and work it into your world. You may also like that world more than your own or an official one. This also lets the 3pp make worlds/settings that fill a niche or idea that is not officially part of D&D. I recall 10ish years ago when DMsGuild first opened and everyone could make stuff for D&D. It was just Forgotten Realms and people made adventures and a lot looked a bit cheap. People adapted to the market and made subclasses and spells and such. The covers got better and people found ways to make some money. Wizards opened more worlds like Grayhawk and people found ways to stand out and be something more. Today there is soo much stuff and places to make things for it feels a bit crowded. It is a good and bad thing. Some yuk and yum going on as well. I do not have much 3pp stuff and only a handful of the official campaign books. I have the core plus the box sets that I find more useful. The internet seems to fill a lot of places I need with the lore and then I homebrew. I find there is not much you "need." [/QUOTE]
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Has 5e become noise?
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