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<blockquote data-quote="Crosswind" data-source="post: 4457864" data-attributes="member: 36615"><p>It's definitely true (Though it could be argued that 3E -did- help the DM a lot. 2E was prohibitively difficult to run!). And let's not fool ourselves - every new book that comes out creeps up the power of 4E. It's a good way to make money, but soon, the monsters in the original monster manual are going to be underpowered for their XP value, just like the classes in the original PHB are going to be underpowered for their level.</p><p></p><p>Which brings up an interesting question. Given that you want to sell books, and given that people buy books with more powerful options in them...how do you create a balanced set of rules while making the rules consistently more powerful?</p><p></p><p>What if you offered updates over time to the original Monster Manual and PHB that upped the power of monsters, an explicit acknowledgment of Power Creep?</p><p></p><p>-Cross</p></blockquote><p></p>
[QUOTE="Crosswind, post: 4457864, member: 36615"] It's definitely true (Though it could be argued that 3E -did- help the DM a lot. 2E was prohibitively difficult to run!). And let's not fool ourselves - every new book that comes out creeps up the power of 4E. It's a good way to make money, but soon, the monsters in the original monster manual are going to be underpowered for their XP value, just like the classes in the original PHB are going to be underpowered for their level. Which brings up an interesting question. Given that you want to sell books, and given that people buy books with more powerful options in them...how do you create a balanced set of rules while making the rules consistently more powerful? What if you offered updates over time to the original Monster Manual and PHB that upped the power of monsters, an explicit acknowledgment of Power Creep? -Cross [/QUOTE]
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