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Has Anyone Converted CR XP to Flat XP for 3.x? i.e. Making Pathfinder and AD&D xp =
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<blockquote data-quote="joethelawyer" data-source="post: 4760618" data-attributes="member: 55764"><p>YES!!!! You're Jedi Mind-Reading Skills have grown STRONG!</p><p></p><p>The ultimate answer I was trying to get at is---if I used a Pathfinder slow XP based game, where I awarded xp for both gold and magic items, how much XP is each monster worth, if I wanted to keep xp progression equivalent or close to how it was with AD&D?</p><p></p><p>Here is something I put together in a spreadsheet to help me get the basics down, and organize my thoughts. Feel free to add to it or use it. </p><p></p><p>I wanted to know, using a baseline common to all systems, how many kills does it take under each system to level? So I averaged all the 10 classes xp tables together to get an average AD&D XP needed for each level. I compared that to the Pathfinder slow XP chart, as well as 3.0/3.5's base xp table, on sheet 1 of the Excel Spreadsheet.</p><p></p><p>The next sheet breaks out, using orc XP as the common denominator, how many orc kills does it take to level under AD&D using AD&D orc xp as compared to Pathfinder slow progression using AD&D orc xp. </p><p></p><p>Next to that, as per the 3.5 DMG, is the 1/2 CR orc xp, to calculate under Pathfinder slow and the 3.0/3.5 XP tables, how many orcs does it take to level up each level? I could only do these to level 8, because beyond that level you dont get xp for such low CR monsters in 3.0/3.5. In AD&D even at 20th level you got 15 xp for an orc kill. As a total percentage of your xp at that level it was miniscule, since AD&D's xp needed for higher levels were massively more than what's needed in 3.0/3.5.</p><p></p><p>Lastly, since AD&D used GP and magic items kept as XP, I figured a good way to truly compare the systems on an "orc killed" basis is to deduct the XP gained from non-combat XP from the equation, to see how many orcs are truly needed to level in each system. That number is modifiable if you just change the percentage. I remember readig somewhere that in AD&D 20% of the xp gained came from combat, 80% from gp, magic items, and miscellaneous. That figure felt accurate from my memory of that game.</p><p></p><p>What I determined by doing this spreadsheet is that I basically could use the Pathfinder slow xp progression tables, and use the AD&D monster manual xp awards, in order to keep PF level progression close to AD&D. Pathfinder slow is harder than AD&D in the early levels, meaning it takes more orc kills to level, and easier than AD&D at later levels. Even that can be taken care of by using the percentage difference as a multiplier to the AD&D monster manual xp awards.</p><p></p><p>The only factors to take into consideration would be how certain monsters are much tougher in 3.5 relative to PC levels than they were under AD&D. In that case, since there is not a system like you outlined above (AD&D's system, basically ) to determine XP on a monster-by-monster basis for 3.5, I will just have to wing it, and add bonus xp where needed.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="joethelawyer, post: 4760618, member: 55764"] YES!!!! You're Jedi Mind-Reading Skills have grown STRONG! The ultimate answer I was trying to get at is---if I used a Pathfinder slow XP based game, where I awarded xp for both gold and magic items, how much XP is each monster worth, if I wanted to keep xp progression equivalent or close to how it was with AD&D? Here is something I put together in a spreadsheet to help me get the basics down, and organize my thoughts. Feel free to add to it or use it. I wanted to know, using a baseline common to all systems, how many kills does it take under each system to level? So I averaged all the 10 classes xp tables together to get an average AD&D XP needed for each level. I compared that to the Pathfinder slow XP chart, as well as 3.0/3.5's base xp table, on sheet 1 of the Excel Spreadsheet. The next sheet breaks out, using orc XP as the common denominator, how many orc kills does it take to level under AD&D using AD&D orc xp as compared to Pathfinder slow progression using AD&D orc xp. Next to that, as per the 3.5 DMG, is the 1/2 CR orc xp, to calculate under Pathfinder slow and the 3.0/3.5 XP tables, how many orcs does it take to level up each level? I could only do these to level 8, because beyond that level you dont get xp for such low CR monsters in 3.0/3.5. In AD&D even at 20th level you got 15 xp for an orc kill. As a total percentage of your xp at that level it was miniscule, since AD&D's xp needed for higher levels were massively more than what's needed in 3.0/3.5. Lastly, since AD&D used GP and magic items kept as XP, I figured a good way to truly compare the systems on an "orc killed" basis is to deduct the XP gained from non-combat XP from the equation, to see how many orcs are truly needed to level in each system. That number is modifiable if you just change the percentage. I remember readig somewhere that in AD&D 20% of the xp gained came from combat, 80% from gp, magic items, and miscellaneous. That figure felt accurate from my memory of that game. What I determined by doing this spreadsheet is that I basically could use the Pathfinder slow xp progression tables, and use the AD&D monster manual xp awards, in order to keep PF level progression close to AD&D. Pathfinder slow is harder than AD&D in the early levels, meaning it takes more orc kills to level, and easier than AD&D at later levels. Even that can be taken care of by using the percentage difference as a multiplier to the AD&D monster manual xp awards. The only factors to take into consideration would be how certain monsters are much tougher in 3.5 relative to PC levels than they were under AD&D. In that case, since there is not a system like you outlined above (AD&D's system, basically ) to determine XP on a monster-by-monster basis for 3.5, I will just have to wing it, and add bonus xp where needed. What do you think? [/QUOTE]
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Has Anyone Converted CR XP to Flat XP for 3.x? i.e. Making Pathfinder and AD&D xp =
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