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Has anyone else started playing 'Scouring' yet? (Possible Spoilers)
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<blockquote data-quote="Morrus" data-source="post: 4829751" data-attributes="member: 1"><p>I always forbid evil alignments in my games. I figure that if the players aren't willing to go along in good nature with the game being played, then what's the point? May as well play poker or something, a game specifically designed around player self-interest. I always raise an eyebrow anyway when I get a bunch of people wanting to play evil characters - that's really not the sort of game I enjoy running.</p><p> </p><p>That's just me, though. Everyone's different.</p><p> </p><p>You just need to be an enterprising DM if they refuse to engage with the plot. If they don't leave the city, they're screwed; and the plot gives them a way out of the city. Just make it clear to them they need to leave, and Seaquen is the only place they're not gonna get caught by Ragesia. Or have Torrent promise that the resistance will give them their hefty payment in Lyceum, and worry about it in three adventures' time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>Perhaps just suggest to them that playing good characters is fun, too. Are they a young group, out of interest? I tend to find that yougsters want to play evil characters, and older players realise that that isn't usually conducive to a fun game. It can be done, of course, but the DM has to design a campaigh which specifically accomodates evil characters, and that's a lot of work for him.</p></blockquote><p></p>
[QUOTE="Morrus, post: 4829751, member: 1"] I always forbid evil alignments in my games. I figure that if the players aren't willing to go along in good nature with the game being played, then what's the point? May as well play poker or something, a game specifically designed around player self-interest. I always raise an eyebrow anyway when I get a bunch of people wanting to play evil characters - that's really not the sort of game I enjoy running. That's just me, though. Everyone's different. You just need to be an enterprising DM if they refuse to engage with the plot. If they don't leave the city, they're screwed; and the plot gives them a way out of the city. Just make it clear to them they need to leave, and Seaquen is the only place they're not gonna get caught by Ragesia. Or have Torrent promise that the resistance will give them their hefty payment in Lyceum, and worry about it in three adventures' time. :) Perhaps just suggest to them that playing good characters is fun, too. Are they a young group, out of interest? I tend to find that yougsters want to play evil characters, and older players realise that that isn't usually conducive to a fun game. It can be done, of course, but the DM has to design a campaigh which specifically accomodates evil characters, and that's a lot of work for him. [/QUOTE]
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Has anyone else started playing 'Scouring' yet? (Possible Spoilers)
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