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Has anyone got any flak for buildung a character that wasnt optimized?
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<blockquote data-quote="Bill Zebub" data-source="post: 8530986" data-attributes="member: 7031982"><p>Let me try it this way, then I'll give up because it's just not important and I don't think I'm saying anything very controversial.</p><p></p><p>I'll agree that Str 8 makes it pretty tough to be a good fighter. But if you can quantify just how bad Str 8 is for a fighter...let's say it's 3 standard deviations out (bottom 0.3%)...then my argument is that a really good player with that character can still be more effective than a player with a solid character who is in the bottom 0.3% of skill.</p><p></p><p>In other words, making bad decisions can <em>easily</em> be a bigger negative factor than getting a -1 penalty to your primary rolls.</p><p></p><p>The only data I have on that is that we have a player in our group like this, and they <em>frequently</em> make decisions (especially during combat) that basically wastes their turn, and doing nothing useful is worse than getting -1 to a primary roll. It's really worse than that, because sometimes they make decisions that actively make things worse for the rest of us. I mean, I guess they're at least there to absorb some incoming damage...so there's that.</p><p></p><p>I would rather, in terms of effectiveness, have a fighter with 8 Str, played well, than this particular player. (Except they're a friend...or at least a partner of a friend...so I wouldn't really want to kick them out.)</p><p></p><p>But I don't really want to keep arguing this. It's unprovable, and not even important. If you disagree...<em>c'est la vie</em>.</p></blockquote><p></p>
[QUOTE="Bill Zebub, post: 8530986, member: 7031982"] Let me try it this way, then I'll give up because it's just not important and I don't think I'm saying anything very controversial. I'll agree that Str 8 makes it pretty tough to be a good fighter. But if you can quantify just how bad Str 8 is for a fighter...let's say it's 3 standard deviations out (bottom 0.3%)...then my argument is that a really good player with that character can still be more effective than a player with a solid character who is in the bottom 0.3% of skill. In other words, making bad decisions can [I]easily[/I] be a bigger negative factor than getting a -1 penalty to your primary rolls. The only data I have on that is that we have a player in our group like this, and they [I]frequently[/I] make decisions (especially during combat) that basically wastes their turn, and doing nothing useful is worse than getting -1 to a primary roll. It's really worse than that, because sometimes they make decisions that actively make things worse for the rest of us. I mean, I guess they're at least there to absorb some incoming damage...so there's that. I would rather, in terms of effectiveness, have a fighter with 8 Str, played well, than this particular player. (Except they're a friend...or at least a partner of a friend...so I wouldn't really want to kick them out.) But I don't really want to keep arguing this. It's unprovable, and not even important. If you disagree...[I]c'est la vie[/I]. [/QUOTE]
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Has anyone got any flak for buildung a character that wasnt optimized?
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