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Has anyone got any flak for buildung a character that wasnt optimized?
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<blockquote data-quote="Thomas Shey" data-source="post: 8531294" data-attributes="member: 7026617"><p>I think while that's <em>generally</em> true, there are some degerate cases where it isn't. As an example, it was possible with an ongoing set of terrible choice in D&D 3e to end up with a mid level character that was, in practice, more of a problem than a help. This <em>usually</em> required something more than just an idiosyncratic character build though (but you could have someone with an idea that didn't engage with the reality on the ground; I once saw someone build a Fighter as a dedicated dagger user without any sort of unusual PrC, who would not use anything but his original daggers, nor get them enchanted in any way, short term or permanent. There are game systems you can make that work in; D&D 3e using the normal range of mid-level monsters wasn't one of them), and requires a lot more work in something like D&D4e or PF2e.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8531294, member: 7026617"] I think while that's [I]generally[/I] true, there are some degerate cases where it isn't. As an example, it was possible with an ongoing set of terrible choice in D&D 3e to end up with a mid level character that was, in practice, more of a problem than a help. This [I]usually[/I] required something more than just an idiosyncratic character build though (but you could have someone with an idea that didn't engage with the reality on the ground; I once saw someone build a Fighter as a dedicated dagger user without any sort of unusual PrC, who would not use anything but his original daggers, nor get them enchanted in any way, short term or permanent. There are game systems you can make that work in; D&D 3e using the normal range of mid-level monsters wasn't one of them), and requires a lot more work in something like D&D4e or PF2e. [/QUOTE]
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Has anyone got any flak for buildung a character that wasnt optimized?
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