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*TTRPGs General
Has anyone made good bar fight encounters?
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<blockquote data-quote="Theo R Cwithin" data-source="post: 5313884" data-attributes="member: 75712"><p>- Fights can start for lots of reasons: drunk patron, jealous boyfriend, someone is shortchanged, gang activity, a thief is caught red-handed, assassination/drive-by attempt, duel, law enforcement chasing someone, gamblers' disagreement, accident, practical joke, very poorly thrown dart, etc.</p><p></p><p>- Terrain can be interesting. Overturned furniture provides difficult terrain, cover, etc. Spilled drinks make the floor slippery in spots. Some drinks are flammable, starting a fire. Also, there might be surprises: a weak spot in the floor might collapse, the door might blow in during a storm, etc.</p><p></p><p>- Lighting makes a difference A dim bar-- or certain parts of it-- is easily plunged into darkness if even one or two lamps are snuffed out. If there's a storm out, intermittent lightning strikes can randomly well illuminate the place, even if it's dark otherwise.</p><p></p><p>- Cramped quarters, corners, windows, chimneys, chandeliers, stairs, etc, all make interesting features that limit movement and action, or forced some alternative/creative movement modes.</p><p></p><p>- Combat doesn't have to be non-lethal, especially when folks start swinging improvised weapons like table legs or broken beer bottles. And as long as PCs aren't <em>many</em> levels ahead of the rest of the patrons, they can still be threatened if outnumbered-- sepecially if the PCs are trying to fight non-lethally while their foes are using lethal means.</p><p></p><p>- Certain monsters could find themselves in a bar, depending upon setting or specifics of the bar. Some patrons or staff might be shapechanges. The bar likely keeps guard animals or employs bouncers (humanoids, constructs, undead). Law enforcement in some settings might be monstrous, outsiders, constructs, etc. A bar with a large aquarium could find itself with a floor full of electric eels or lobsters. Mounted trophy heads could be animated by a necromancer. A furnace or stove could be powered by a fire elemental, or a cistern might contain a water elemental. And woe be unto he who releases the toilet otyugh.</p><p></p><p><em><strong>EDIT:</strong></em> Ihe only (3e) PDF that springs to mind is "Mad Kaiser's The Bare Knuckle Bar Fightin' Guide".</p></blockquote><p></p>
[QUOTE="Theo R Cwithin, post: 5313884, member: 75712"] - Fights can start for lots of reasons: drunk patron, jealous boyfriend, someone is shortchanged, gang activity, a thief is caught red-handed, assassination/drive-by attempt, duel, law enforcement chasing someone, gamblers' disagreement, accident, practical joke, very poorly thrown dart, etc. - Terrain can be interesting. Overturned furniture provides difficult terrain, cover, etc. Spilled drinks make the floor slippery in spots. Some drinks are flammable, starting a fire. Also, there might be surprises: a weak spot in the floor might collapse, the door might blow in during a storm, etc. - Lighting makes a difference A dim bar-- or certain parts of it-- is easily plunged into darkness if even one or two lamps are snuffed out. If there's a storm out, intermittent lightning strikes can randomly well illuminate the place, even if it's dark otherwise. - Cramped quarters, corners, windows, chimneys, chandeliers, stairs, etc, all make interesting features that limit movement and action, or forced some alternative/creative movement modes. - Combat doesn't have to be non-lethal, especially when folks start swinging improvised weapons like table legs or broken beer bottles. And as long as PCs aren't [I]many[/I] levels ahead of the rest of the patrons, they can still be threatened if outnumbered-- sepecially if the PCs are trying to fight non-lethally while their foes are using lethal means. - Certain monsters could find themselves in a bar, depending upon setting or specifics of the bar. Some patrons or staff might be shapechanges. The bar likely keeps guard animals or employs bouncers (humanoids, constructs, undead). Law enforcement in some settings might be monstrous, outsiders, constructs, etc. A bar with a large aquarium could find itself with a floor full of electric eels or lobsters. Mounted trophy heads could be animated by a necromancer. A furnace or stove could be powered by a fire elemental, or a cistern might contain a water elemental. And woe be unto he who releases the toilet otyugh. [I][B]EDIT:[/B][/I] Ihe only (3e) PDF that springs to mind is "Mad Kaiser's The Bare Knuckle Bar Fightin' Guide". [/QUOTE]
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Has anyone made good bar fight encounters?
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