Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
has anyone played/dm'd shadow run?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 52788" data-attributes="member: 177"><p>Rayston:</p><p></p><p>Actually, you seem to be confusing a couple of games. SR does not have people going insane from having too many cybernetic implants. There is a one-sentence statement in the 2nd Edition rules that claims characters with extremely low Essence traits are walkign teh fine line of sanity, but there are no game mechanics associated with this. Characters with too much cyberware in SR simply die.</p><p></p><p>And the reason for it isn't really mysterious, and it is described in the rulebooks. The man-machine interfaces of the SR world are not perfect. Each piece of cyberware intrudes on the body's natural functions - most notably (but not limited to) the central nervous system. There is only so much of this stress that the body can take before it simply stops operating, thus putting an effective maximum on the amount of cyberware in a human body.</p><p></p><p>Later sourcebooks include rules for going above and beyond the human norms. But these rules are optional. Plus they irequire highly expensive procedures, constant expensive maintenance, and do have psychological side-effects. In essence, the character becomes a cyber-zombie. The body ceases to be able to continue living without occasional medical attention, and the stress on the central nervous system is great enough that the mind may eventually fail completely.</p></blockquote><p></p>
[QUOTE="Umbran, post: 52788, member: 177"] Rayston: Actually, you seem to be confusing a couple of games. SR does not have people going insane from having too many cybernetic implants. There is a one-sentence statement in the 2nd Edition rules that claims characters with extremely low Essence traits are walkign teh fine line of sanity, but there are no game mechanics associated with this. Characters with too much cyberware in SR simply die. And the reason for it isn't really mysterious, and it is described in the rulebooks. The man-machine interfaces of the SR world are not perfect. Each piece of cyberware intrudes on the body's natural functions - most notably (but not limited to) the central nervous system. There is only so much of this stress that the body can take before it simply stops operating, thus putting an effective maximum on the amount of cyberware in a human body. Later sourcebooks include rules for going above and beyond the human norms. But these rules are optional. Plus they irequire highly expensive procedures, constant expensive maintenance, and do have psychological side-effects. In essence, the character becomes a cyber-zombie. The body ceases to be able to continue living without occasional medical attention, and the stress on the central nervous system is great enough that the mind may eventually fail completely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
has anyone played/dm'd shadow run?
Top