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Has anyone played Invokers?
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<blockquote data-quote="jgsugden" data-source="post: 4920987" data-attributes="member: 2629"><p>Personally, I think the Invoker is one of the best new things in 4E. </p><p></p><p>The divine controller really hasn't been done well in D&D until 4E. the cleric and druid both had some 'controllerish' aspects to them in the past, but neither felt like the 'biblical' holy man that called down the wrath of the Gods. The Invoker fits this archetype to a T, and does it in an extremely fun way.</p><p></p><p>First, I like the imagery of the class. The idea of laying foes down with divine wrath - dropping thunder and lightning from the Heavens, is fun. Powers like 'Rain of Blood' and 'Summon Blade Angel' give it a real specific feel.</p><p></p><p>Second, I like the strategic implications of the Covenant of Wrath. Figuring out how to maximize the bonus damage is challenging and interesting.</p><p></p><p>Third, I like the idea of a controller with a minor in striker. That is a nice combination that can be very effective in a lot of different ways.</p><p></p><p>My dwarf wrath invoker is a blast. He is being revised to incorporate Divine Power and he'll be even more fun when all of that is worked in. I really enjoyed playing him for a few levels with melee training and dwarven weapon training to allow him to charge into the thick of battle and then Action Point out a close blast or close burst power...</p></blockquote><p></p>
[QUOTE="jgsugden, post: 4920987, member: 2629"] Personally, I think the Invoker is one of the best new things in 4E. The divine controller really hasn't been done well in D&D until 4E. the cleric and druid both had some 'controllerish' aspects to them in the past, but neither felt like the 'biblical' holy man that called down the wrath of the Gods. The Invoker fits this archetype to a T, and does it in an extremely fun way. First, I like the imagery of the class. The idea of laying foes down with divine wrath - dropping thunder and lightning from the Heavens, is fun. Powers like 'Rain of Blood' and 'Summon Blade Angel' give it a real specific feel. Second, I like the strategic implications of the Covenant of Wrath. Figuring out how to maximize the bonus damage is challenging and interesting. Third, I like the idea of a controller with a minor in striker. That is a nice combination that can be very effective in a lot of different ways. My dwarf wrath invoker is a blast. He is being revised to incorporate Divine Power and he'll be even more fun when all of that is worked in. I really enjoyed playing him for a few levels with melee training and dwarven weapon training to allow him to charge into the thick of battle and then Action Point out a close blast or close burst power... [/QUOTE]
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Has anyone played Invokers?
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