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Has anyone played the Wheel of Time
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<blockquote data-quote="Qwillion" data-source="post: 3440203" data-attributes="member: 14641"><p>Owen K.C. Stephens isn't your name on that book lol</p><p></p><p>I ran a 2 year campaign, and wrote and edited one of the fan based netbooks after WotC did not pursue the licence, which was really sad, and I was supprised as I thought sales would have supported another go at it. </p><p></p><p>The book itself is wonderful. of all the Book to Game experiances I had it was the best. You have to use the social constraints on channelers or they do dominate the game, when they do Gholams and people with Fox head medallions are good to throw in. Also be very careful if you make a mistake, you don't get to ressurect a character, he is just plain dead, or worse balefired and never existed. </p><p></p><p>Prophecies of the Dragon is junk, I hate to say it, but basicly it was too many hands in the cooking pot trying to cook too fast and when a cook does not do his part or does a lousy job, the best editor in the world with a deadline that is coming on way to soon cannot save it.; The book is what it is, Junk, It also completely goes against cannon, plus it has some of the worst stat blokcs ever. The fan community was working on a rewrite last I heard. </p><p></p><p>The WotC board peps all moved to <a href="http://www.callofthehorn.com" target="_blank">www.callofthehorn.com</a> and still play the game and write material for the game. </p><p></p><p>(shout out to Randy Madden, aka Eosin the Red, for still supporting it for so many years.)</p><p></p><p>I really recomend downloading the fan based netbooks, as there is too little within the one book (Under the Dragons Banner and Age of Illusion too name two of them.) from his websight.</p><p></p><p>It is one of the best character driven settings I have played in, Licence product designers don't get enough credit they did a hell of a job with this book, you have no idea how tough it is to design something that is already defined (and that definition is unbalancing) and you have to balance it. </p><p></p><p>Charles Ryan, Ross Isaacs, Christian Moore, Owen K.C. Stephens, Rateliff , and Steven Long </p><p>did something amazing with this book, </p><p></p><p>I wish Star Wars was not the only licenced product you were doing, </p><p></p><p>the only one that has been as close to this cool is The Game of Thrones and it's sad it went the way it did</p><p></p><p>Just like D20 Harry Potter went the way it did</p></blockquote><p></p>
[QUOTE="Qwillion, post: 3440203, member: 14641"] Owen K.C. Stephens isn't your name on that book lol I ran a 2 year campaign, and wrote and edited one of the fan based netbooks after WotC did not pursue the licence, which was really sad, and I was supprised as I thought sales would have supported another go at it. The book itself is wonderful. of all the Book to Game experiances I had it was the best. You have to use the social constraints on channelers or they do dominate the game, when they do Gholams and people with Fox head medallions are good to throw in. Also be very careful if you make a mistake, you don't get to ressurect a character, he is just plain dead, or worse balefired and never existed. Prophecies of the Dragon is junk, I hate to say it, but basicly it was too many hands in the cooking pot trying to cook too fast and when a cook does not do his part or does a lousy job, the best editor in the world with a deadline that is coming on way to soon cannot save it.; The book is what it is, Junk, It also completely goes against cannon, plus it has some of the worst stat blokcs ever. The fan community was working on a rewrite last I heard. The WotC board peps all moved to [url]www.callofthehorn.com[/url] and still play the game and write material for the game. (shout out to Randy Madden, aka Eosin the Red, for still supporting it for so many years.) I really recomend downloading the fan based netbooks, as there is too little within the one book (Under the Dragons Banner and Age of Illusion too name two of them.) from his websight. It is one of the best character driven settings I have played in, Licence product designers don't get enough credit they did a hell of a job with this book, you have no idea how tough it is to design something that is already defined (and that definition is unbalancing) and you have to balance it. Charles Ryan, Ross Isaacs, Christian Moore, Owen K.C. Stephens, Rateliff , and Steven Long did something amazing with this book, I wish Star Wars was not the only licenced product you were doing, the only one that has been as close to this cool is The Game of Thrones and it's sad it went the way it did Just like D20 Harry Potter went the way it did [/QUOTE]
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