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Has anyone ran a level-0 character funnel for 5e?
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<blockquote data-quote="MNblockhead" data-source="post: 9304920" data-attributes="member: 6796661"><p>My last 5e campaign (which lasted 6 years) started with a funnel used the rules in the Adventurer's League module DDAL-ELW00 What's Past is Prologue, which I bought from DMs Guild: <a href="https://www.dmsguild.com/product/248589/DDALELW00-Whats-Past-is-Prologue" target="_blank">DDAL-ELW00 What's Past is Prologue - Dungeon Masters Guild | Dungeon Masters Guild</a></p><p></p><p>The rules for level-0 characters are simple and I've copied them below. </p><p></p><p>I had each player create four level-0 characters using these rules. The first session included a highly deadly encounter to normalize character death early in the campaign. Still most of the players had at least two survive. They chose one to be their main character and the other stayed back "on the bench" at home base (first a small village near the megadungeon featured in the campaign) and later their stronghold. If a PC died later in the campaign, the player had a backup character ready to go (backup characters level up throughout the campaign to be a level lower than the lowest-level PC in the main group of active PCs). </p><p></p><p>I used the first four bullet points in the level-0 rules in the DDAL-ELW00 module. The final bullet was specific to the Adventure's League Last War campaign season and not relevant to my home campaign. I also didn't let them start with a common magic item as suggested in the third bullet.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9304920, member: 6796661"] My last 5e campaign (which lasted 6 years) started with a funnel used the rules in the Adventurer's League module DDAL-ELW00 What's Past is Prologue, which I bought from DMs Guild: [URL="https://www.dmsguild.com/product/248589/DDALELW00-Whats-Past-is-Prologue"]DDAL-ELW00 What's Past is Prologue - Dungeon Masters Guild | Dungeon Masters Guild[/URL] The rules for level-0 characters are simple and I've copied them below. I had each player create four level-0 characters using these rules. The first session included a highly deadly encounter to normalize character death early in the campaign. Still most of the players had at least two survive. They chose one to be their main character and the other stayed back "on the bench" at home base (first a small village near the megadungeon featured in the campaign) and later their stronghold. If a PC died later in the campaign, the player had a backup character ready to go (backup characters level up throughout the campaign to be a level lower than the lowest-level PC in the main group of active PCs). I used the first four bullet points in the level-0 rules in the DDAL-ELW00 module. The final bullet was specific to the Adventure's League Last War campaign season and not relevant to my home campaign. I also didn't let them start with a common magic item as suggested in the third bullet. [/QUOTE]
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Has anyone ran a level-0 character funnel for 5e?
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