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Has anyone run the entire Dragonlance saga?
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<blockquote data-quote="talinthas" data-source="post: 1510670" data-attributes="member: 10339"><p>the novels and the modules came out roughly simultaniously. the first arc dictated book 1, but the second and third arcs were more based on the novel than the other way around. If your players have no idea, its not a big deal, but as a DM i hate running the war of the lance for folks who don't really know the setting because i know it so well that deviations would be remarkably jarring and unfun for me. I'd rather run them on a parallel course doing other things that happened during the war, while making sure to hit the key areas, like the disks of mishakael and stuff. However, if you're willing to go with it, it's a ton of fun to run as written with the HotL =)</p><p> </p><p>main problem for me is that the first edition writing style for modules is incredibly sparse and info light, and forces the DM to come up with a ton of stuff. Like DL1 has no real clear way of getting from solace to xak tsaroth, motivation wise.</p><p> </p><p>/edit- the draconian minis, btw, have the worst paint jobs ever. the kapak should be copper, not silver, and the bozak should be more bronze. these look more like aurak and sivak. but thats just a personal gripe =)</p></blockquote><p></p>
[QUOTE="talinthas, post: 1510670, member: 10339"] the novels and the modules came out roughly simultaniously. the first arc dictated book 1, but the second and third arcs were more based on the novel than the other way around. If your players have no idea, its not a big deal, but as a DM i hate running the war of the lance for folks who don't really know the setting because i know it so well that deviations would be remarkably jarring and unfun for me. I'd rather run them on a parallel course doing other things that happened during the war, while making sure to hit the key areas, like the disks of mishakael and stuff. However, if you're willing to go with it, it's a ton of fun to run as written with the HotL =) main problem for me is that the first edition writing style for modules is incredibly sparse and info light, and forces the DM to come up with a ton of stuff. Like DL1 has no real clear way of getting from solace to xak tsaroth, motivation wise. /edit- the draconian minis, btw, have the worst paint jobs ever. the kapak should be copper, not silver, and the bozak should be more bronze. these look more like aurak and sivak. but thats just a personal gripe =) [/QUOTE]
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Has anyone run the entire Dragonlance saga?
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